Unnamed Works in Progress.

Previews and comments on future maps.
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ducktape
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Unnamed Works in Progress.

Post by ducktape »

Hello, Trying to get back into map making. I have some pictures of what i'm working on and i need some tips or ideas. Specifically for the parts where its empty. And please let me know of any problems you see. For now i only have images in bzedit. i'll take some in game images later.
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ducktape
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Post by ducktape »

Uh, Anyone? please, i would love tips.

Here is an update. let me know how you think its looking.
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Spectre
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Post by Spectre »

Hmmm...I do notice it is Red vs. Purple, never seen that before...
It looks nice, but I have NO ideas on a name.
Keeping Latin alive in 2766 AUC.
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Rob5a
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Post by Rob5a »

The center of the map looks a little bit close.

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You play red vs purple at the gu match servers. ;)
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Post by ducktape »

hmm i agree on the picture it does look close. but its not too close in play. I dont really want name ideas just ideas for stuff on the sides and overall everything. thanks for your comments so far.
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Post by F687/s »

Seems a bit influenced by HiX, but nothing wrong with that. A couple things I would do...

* Add some more levels. From the second level (on top of the boxes), it looks quite open, which could pose a problem. Maybe vary some of the box heights?
* Maybe add a few more pyramids.
* Either "empty out" or "clutter up" the sides/corners where the teles lie.
* Oh, and maybe consider putting a rotated pyramid on the origin, and raised a few units so as to appear lying on top of those four walls in the center. 'Twould look cool!

On the whole, though, it looks like a great start to a map, and I hope to see it hosted soon.
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Post by ducktape »

F687/s wrote:Seems a bit influenced by HiX, but nothing wrong with that. A couple things I would do...

* Add some more levels. From the second level (on top of the boxes), it looks quite open, which could pose a problem. Maybe vary some of the box heights?
* Maybe add a few more pyramids.
* Either "empty out" or "clutter up" the sides/corners where the teles lie.
* Oh, and maybe consider putting a rotated pyramid on the origin, and raised a few units so as to appear lying on top of those four walls in the center. 'Twould look cool!

On the whole, though, it looks like a great start to a map, and I hope to see it hosted soon.
Yeah HiX is an amazing map and pretty much all i play so its just kind of what i think about. I agree about a second level i'll see what i can do.

about the pryamid in the center, it would look cool but lower ground rico possibilities. although if i added a 2nd level it would possibly help for hiting "passer by's". Thanks for the ideas! Keep em coming. i'll have an update later today.
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