I have a map idea but...

Questions and answers about the how and why of making maps.
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DJ Atomica
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I have a map idea but...

Post by DJ Atomica »

OK! I want to make a map with a waterishy thing bottom, and "step pyrimid". So basically a box on top of a bigger box, and so on for I don't know, 15 boxes? I am sure I can do that, butwhat I need help with is...

1. Where can I find out how to make maps in text editors?
2. Where can I find out how to make color changing objects?
3. How can I change the colors, how fast they change, ect.?
4. Where can I find out how to make spinning objects?
5. Do the tanks spin with them?
6. Where can I find out how to make a certain spawn place (a box)?
7. Where can I find out how to make deadly objects (lava floor)?

I think that's it! I hope. :P

And also, maybe world weapons if you know where, thanks!
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Tanner
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Post by Tanner »

Here's a start: Almighty Map-Making Wiki

:)

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Post by tw1sted »

yup ull find it all there. i love wiki, its very helpful
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Post by ducatiwannabe »

Almighty Map-Making Wiki
In some ways wiki is vague, so if you have questions post here.
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Post by Tanner »

ducatiwannabe wrote:
Almighty Map-Making Wiki
In some ways wiki is vague, so if you have questions post here.
The wiki has a brain it just needs examples.

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DJ Atomica
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Post by DJ Atomica »

I need help! It's too confusing! I need someone to make some examples and show them to me (the code and pic). :(

And how big is a default world?

I just need someone to code the death floor. I thnk, well so far.
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Post by DJ Atomica »

I'll draw a picture, take a picture of that picture, uplad the taken picture, and post it here! Maybe you can help with the code of it. Not the object code, bu the fancy stuff.
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Post by dango »

for lava floor:

Code: Select all

physics
  name GroundMaterial
  death Lava, Hot!              #when you touch it, you die
end

textureMatrix 
  name GroundMaterial
  shift 2 3                     #"flowing" effect
end 

material
  name GroundMaterial
  addtexture water              #Lava Texture
  color red                     #Turns the water texture red to make it look like lava
  phydrv GroundMaterial         #applies the killer thingy
  texmat GroundMaterial         #applies the flowing thingy
end
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Post by DJ Atomica »

I wish I had a scanner! But here are two pics I got, translations are...

Atomica's Map Design (BASIC PROTOTYPE)
All rogue, no flags, 3 shot, small jump, one flag at top (SW - Kills all [even shooter] 1 shot)

Figure 1
Colors are to contrast! I might use textures. Bottom is "lava" (can't touch). You start at 1 above lava (floor) and can't shoot. Second level is still, other levels spin in opposite directions. Spin is slow and gets faster as you get higher (so level 3 spins slow, 14 spins fast). Top is still.

Figure 2

Close up on text.


What I need though is the code for...

Spin
Color and/or Tex (maybe fading changing color)
"Lava"
No shoot area
SW killing killer (flag bearer)

I also need a name for it, any suggestions?
Attachments
Figure 1.jpg
(978.13 KiB) Downloaded 61 times
Figure 2.jpg
(793.14 KiB) Downloaded 62 times
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Post by DJ Atomica »

OK! I have decided I want textures from Teppic, It'll be castle themed! So just put "http://www.domain.com/path/to/texture.png" Where ever needed! Thanks!
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Post by dango »

to get a no shooting area, you must mod bzfs
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Post by DJ Atomica »

Aww, really? How does BZ Olimpics do it? And how about the other help?
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Post by Tanner »

DJ Atomica wrote:Aww, really? How does BZ Olimpics do it? And how about the other help?
Thumper modded BZFS for BZ Olympics.

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Post by Theme97 »

DJ Atomica wrote:(SW - Kills all [even shooter] 1 shot)
DJ Atomice wrote:SW killing killer (flag bearer)
You need a plugin for that. Ask L4m3r.

I can do it if L4m3r is too lazy. :/

Edit: Nevermind, I made it and emailed it to you.
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Post by DJ Atomica »

Can anyone tell me how and what to mad in BZFS?
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Post by DJ Atomica »

Well I made the map in BZEdit! WooHoo! So I have the basics done. what I need help with now is the fancy coding. I want the floor to be lava and I like Teepics lava in his texture database. So if you can just make the code and tell me where to put the url, that would be great! Thanks in advanced. I would also like some help with the textures.

Attached is the basic world file so you can add anything you may need! You can attach it here or email it to me at scorpiogamer111[@]aol[.]com.
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Shock Pyramid v0.1.bzw
Very very basic world file, made in BZEdit, changed box to meshbox and that's it!
(1.43 KiB) Downloaded 161 times
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