Hunt some rabbit in Hop Hop
- Dutchrai
- Private First Class
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Hunt some rabbit in Hop Hop
My latest map has a really stupid name...I know. Tried to change it, but you try and explain that to a rabbit. Anyway, it's a map for rabbits, of course, so go chase'm Elmer Fudd! If I'm not mistaking this is my 24th map, meaning that the next one will be 25. Mmm...must do something special with that one
It's downloadable form Shell Shock, and also running on one of the Shell Shock game servers. See you there.
It's downloadable form Shell Shock, and also running on one of the Shell Shock game servers. See you there.
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- ducatiwannabe
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- Dutchrai
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Hehe...think it's my editor. Super efficient. And I type fast. That of course helps, when your editor is Notepad.
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- ducatiwannabe
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- BIYA
- Corporal
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- Joined: Fri Dec 03, 2004 1:43 am
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As I have said before. I use Calculator, notepad, pybzedit, bzedit. I've made a world with notepad and Dutch has seen it. My train map. Took me awhile. But scorch I am to the same way I never got used to the notpad editor (In which that is the editor that will last as long as Bzflag map making does. It will be forever useful. For as long as dutch is making maps he will never have to download new software to make newer maps. Nice thinking Dutch.)
oh i dunno, a year or two at the least j/k (or am i :/ ) im not working on it vmuch. (DANGED SCHOOL!) ill try to get some in on the weekends. and also i will proabably finish my website first. right now brad is making it, very nice too, but i am making my own and will put it up soo.. someday (thx for the old table menu-bar dutch! )ducatiwannabe wrote:Speaking of which.scorch....when is that map coming out?
- Dutchrai
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Lol guys. And yes, in the 2.0 release it'll be bye bye notepad for most part, a real 3d editor will be required in its stead. Never mind that...will set my teeth in one. Can't be more complex than the ones for UED (Unreal Tournament) and Radiant (Quake) right?
hehe...it's not that I dread 3d editors, used them plenty before. It's just that with the current mapping system of BZFlag text editing seems more efficient Boxes and Pyramids...bah.
Here are some shots of a UT map I made ages ago, Dm-Agonizer:
cool shots
Mind you, this was 6 years ago, BEFORE curves were the 'in-thing'. And before Quake 3 was out boasting about them. Copycat.
See? So if we go 2.0, I'll happilly move to 3d Editors....
You build me a good one, I'll use it...mwuhahah!
hehe...it's not that I dread 3d editors, used them plenty before. It's just that with the current mapping system of BZFlag text editing seems more efficient Boxes and Pyramids...bah.
Here are some shots of a UT map I made ages ago, Dm-Agonizer:
cool shots
Mind you, this was 6 years ago, BEFORE curves were the 'in-thing'. And before Quake 3 was out boasting about them. Copycat.
See? So if we go 2.0, I'll happilly move to 3d Editors....
You build me a good one, I'll use it...mwuhahah!
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Visit Shell Shock at [b:82d1e9b9a0]http://shellshock.bzflag.bz[/b:82d1e9b9a0] for news, maps, tactical guides, game servers and more
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Visit Shell Shock at [b:82d1e9b9a0]http://shellshock.bzflag.bz[/b:82d1e9b9a0] for news, maps, tactical guides, game servers and more
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