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L4m3r
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Post by L4m3r »

Today a player was being a retard, so I insulted him. Unfortunately, the person who I had just been talking to mistakenly thought the insult was directed at them, rather than the stupid player, and immediately signed off.

I wanted to explain the misunderstanding and apologize, but had no means to contact the person, since you don't know if a given player actually goes on BZBB and checks PMs or anything.

So, I thought, maybe it would be nice for public servers to notify registered players if they have new PMs when they join. I would think it would only take slight modification to both the login system and the server... thoughts?
Optimism is just a milder alternative to denial.
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Tanner
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Post by Tanner »

I could see that. But how would it work if a player is not registered and changes there callsign? Would it tell if you have a new message on that specific server or if you pop online anywhere?

-Tanner
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L4m3r
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Post by L4m3r »

It would only work for registered players. Obviously, unregistered player don't have accounts on BZBB and thus won't have PMs.

ideally, any server would notify a registered player of an unread PM.

EDIT: I'm talking about BZBB PMs, not the in-game private chat messages.
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JeffM
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Post by JeffM »

it would be simple to add it as a paramater to the token query with the listing of the servers.
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DTRemenak
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Post by DTRemenak »

Image[/img]
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L4m3r
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Post by L4m3r »

:D

Thank you, DTR.
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Post by Tanner »

Cool. :)

-Tanner
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Post by A Meteorite »

DTRemenak
Is that in current CVS?
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Post by DTRemenak »

Indeed it is, both 2.0.5 and 2.1.2. The modifications to the list server to run it are also live now.
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