Code: Select all
box
position 0 0 0
rotation 0
size 10 10 10
ricochet 1
end
I'm not sure if this would be too difficult, or is already being done, so I'll just keep it a friendly suggestion.
Code: Select all
box
position 0 0 0
rotation 0
size 10 10 10
ricochet 1
end
Code: Select all
r18443 | trepan | 2008-08-23 07:44:01 -0300 (Sat, 23 Aug 2008) | 10 lines
* added per-obstacle ricochet
- the global "-r" flag overrides this parameter
- if you want want rico walls or ground (without having
the global switch enabled), you'll have to add extra
obstacles (probably hidden ones)
Changed paths:
M /branches/trepan/configure.ac
M /branches/trepan/include/ArcObstacle.h
M /branches/trepan/include/BaseBuilding.h
M /branches/trepan/include/BoxBuilding.h
M /branches/trepan/include/ConeObstacle.h
M /branches/trepan/include/MeshFace.h
M /branches/trepan/include/MeshObstacle.h
M /branches/trepan/include/Obstacle.h
M /branches/trepan/include/ObstacleMgr.h
M /branches/trepan/include/ObstacleModifier.h
M /branches/trepan/include/PyramidBuilding.h
M /branches/trepan/include/SphereObstacle.h
M /branches/trepan/include/StateDatabase.h
M /branches/trepan/include/Teleporter.h
M /branches/trepan/include/TetraBuilding.h
M /branches/trepan/include/WallObstacle.h
M /branches/trepan/include/global.h
M /branches/trepan/man/bzw.5.in
M /branches/trepan/src/Makefile.am
M /branches/trepan/src/bzflag/Makefile.am
M /branches/trepan/src/bzflag/Player.cxx
M /branches/trepan/src/bzflag/SceneRenderer.cxx
M /branches/trepan/src/bzflag/SegmentedShotStrategy.cxx
M /branches/trepan/src/bzflag/SegmentedShotStrategy.h
M /branches/trepan/src/bzflag/playing.cxx
M /branches/trepan/src/bzflag/playing.h
M /branches/trepan/src/bzfs/BZWReader.cxx
M /branches/trepan/src/bzfs/CustomArc.cxx
M /branches/trepan/src/bzfs/CustomBase.cxx
M /branches/trepan/src/bzfs/CustomBox.cxx
M /branches/trepan/src/bzfs/CustomBox.h
M /branches/trepan/src/bzfs/CustomCone.cxx
M /branches/trepan/src/bzfs/CustomGate.cxx
M /branches/trepan/src/bzfs/CustomGroup.cxx
M /branches/trepan/src/bzfs/CustomMesh.cxx
M /branches/trepan/src/bzfs/CustomMeshFace.cxx
M /branches/trepan/src/bzfs/CustomMeshFace.h
M /branches/trepan/src/bzfs/CustomPyramid.cxx
M /branches/trepan/src/bzfs/CustomPyramid.h
M /branches/trepan/src/bzfs/CustomSphere.cxx
M /branches/trepan/src/bzfs/CustomTetra.cxx
M /branches/trepan/src/bzfs/CustomWorld.cxx
M /branches/trepan/src/bzfs/CustomWorld.h
M /branches/trepan/src/bzfs/WorldFileObstacle.cxx
M /branches/trepan/src/bzfs/WorldFileObstacle.h
M /branches/trepan/src/bzfs/WorldGenerators.cxx
M /branches/trepan/src/bzfs/WorldInfo.cxx
M /branches/trepan/src/bzfs/WorldInfo.h
M /branches/trepan/src/bzrobots/Makefile.am
M /branches/trepan/src/bzrobots/RCReplies.cxx
M /branches/trepan/src/common/StateDatabase.cxx
M /branches/trepan/src/date/buildDate.cxx
M /branches/trepan/src/obstacle/ArcObstacle.cxx
M /branches/trepan/src/obstacle/BaseBuilding.cxx
M /branches/trepan/src/obstacle/BoxBuilding.cxx
M /branches/trepan/src/obstacle/ConeObstacle.cxx
M /branches/trepan/src/obstacle/MeshFace.cxx
M /branches/trepan/src/obstacle/MeshObstacle.cxx
M /branches/trepan/src/obstacle/MeshUtils.h
M /branches/trepan/src/obstacle/Obstacle.cxx
M /branches/trepan/src/obstacle/ObstacleMgr.cxx
M /branches/trepan/src/obstacle/ObstacleModifier.cxx
M /branches/trepan/src/obstacle/PyramidBuilding.cxx
M /branches/trepan/src/obstacle/SphereObstacle.cxx
M /branches/trepan/src/obstacle/Teleporter.cxx
M /branches/trepan/src/obstacle/TetraBuilding.cxx
M /branches/trepan/src/obstacle/WallObstacle.cxx
M /branches/trepan/src/other/lua/README_BZFLAG