.3DS

Questions and answers about the how and why of making maps.
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Anthony
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.3DS

Post by Anthony »

OK i found a file in the source that was called 3DS2bzw. so would i be able to convert my 3ds map files to bzw?
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3ds2bzw.c
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anomaly
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Post by anomaly »

This is what the source file comments say, so yes it will create a bzflag mesh from a .3ds file. I used it a couple of times years ago and it worked then, If you have the ability to export your 3ds files as obj files, modeltool is probably a better choice.

Code: Select all

//
// 3DS2BZW
//
// Author: Anonymous
// Date: Aug 26, 2004
//
// Utility program to convert 3DS model
// files into BZFlag 1.12 meshy goodness.
//
// To use the program, you might type this:
//
// ./3ds2bzw model.3ds > model.bzw
//
// NOTE: this program requires lib3ds to
// compile. to compile the program,
// use something like this:
//
// gcc -O3 -W -Wall -o 3ds2bzw 3ds2bzw.c -l3ds -lm
//
Anthony
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Post by Anthony »

lol i tried to open it in notepad lol anyway is their a compiled verson anywhere I'm not good at compiling oh and thx for your help :)
anomaly
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Post by anomaly »

The 3ds2bzw app does not build by default. What OS are you running. Perhaps someone could build it for your OS.
Anthony
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Post by Anthony »

windows xp home SP2
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