GM Tower
- that exploding tank
- Private First Class
- Posts: 149
- Joined: Sun Jul 16, 2006 4:38 pm
- Location: Georgia, U.S.
GM Tower
Here's a map that I made largely using iBZEdit and hand coding. I'm working on getting it hosted, but I would like to see what you all think about it. Since I'm not on my computer at home right now, I can't post screenies, but here is the map file:
- Attachments
-
- gm tower4.bzw
- map file
- (8.88 KiB) Downloaded 192 times
There are some errors..
Screenshot:
http://img358.imageshack.us/img358/5866/bzfi0313ow4.png
Code: Select all
couldn't find reference material: standard_roof
warning (line 322): unknown object parameter "matref"
couldn't find reference material: standard_roof
warning (line 347): unknown object parameter "matref"
http://img358.imageshack.us/img358/5866/bzfi0313ow4.png
OG
Thx for the screenshot R3laX
Looking good that exploding tank! Are those blocks leading up to each base right above one another? My other question is will there be any superflags? I can't really see what those bases are like from the screenshot but it looks like a fortress. Can't wait till you find a hoster Please make it someone in the US
Looking good that exploding tank! Are those blocks leading up to each base right above one another? My other question is will there be any superflags? I can't really see what those bases are like from the screenshot but it looks like a fortress. Can't wait till you find a hoster Please make it someone in the US
- that exploding tank
- Private First Class
- Posts: 149
- Joined: Sun Jul 16, 2006 4:38 pm
- Location: Georgia, U.S.
Grace F
Yes, there will be many GM flags, of course, as well as many L and WG flags. I don't think there will be any bad flags. And yes, it will be hosted in the US.
R3lax
Those errors were part of the mesh code in the map file, but they do not hinder gameplay.
To all
There is a slight bump between the top mesh on each side and the box it touches. You can get off of the mesh onto the box, but not the other way around without jumping. Optic Delusion and I are working on that and will hope to fix it (someday soon...)
Yes, there will be many GM flags, of course, as well as many L and WG flags. I don't think there will be any bad flags. And yes, it will be hosted in the US.
R3lax
Those errors were part of the mesh code in the map file, but they do not hinder gameplay.
To all
There is a slight bump between the top mesh on each side and the box it touches. You can get off of the mesh onto the box, but not the other way around without jumping. Optic Delusion and I are working on that and will hope to fix it (someday soon...)
-
- Private First Class
- Posts: 1400
- Joined: Sun Feb 06, 2005 5:40 pm
- Location: Somewhere over there.
i edited the map file so it has the proper materials.
- Attachments
-
- gm tower4.bzw
- (8.82 KiB) Downloaded 160 times
- ducatiwannabe
- Private First Class
- Posts: 3258
- Joined: Tue Aug 10, 2004 3:55 pm
- Location: Planet Earth
- Contact:
Try lowering the mesh about 0.001. You'll still be able to drive to the normal block even with default settings, and that way you'll be able to drop that small mili-bit on to the mesh from the block. It's cheap, but it works for now.There is a slight bump between the top mesh on each side and the box it touches. You can get off of the mesh onto the box, but not the other way around without jumping. Optic Delusion and I are working on that and will hope to fix it (someday soon...)
Seems to be a lot of blocks to climb, but looks pretty good.
- that exploding tank
- Private First Class
- Posts: 149
- Joined: Sun Jul 16, 2006 4:38 pm
- Location: Georgia, U.S.