Search found 450 matches

by meeba
Sat Aug 11, 2007 6:56 am
Forum: Servers: General Discussion
Topic: Bloodbath2 + Other servers + Arrogance
Replies: 15
Views: 7430

I always strive, as well as encourage, people to be civil while playing. Usually if the person that is technically in the right is rude, I'll favor with the person in the wrong - as long as he is trying to be nice about whatever it is that happened (you can be right, but not arrogant about it). It'...
by meeba
Sat Aug 11, 2007 6:36 am
Forum: Servers: General Discussion
Topic: Bloodbath2 + Other servers + Arrogance
Replies: 15
Views: 7430

Bloodbath2 + Other servers + Arrogance

You know, I'm noticing that the attitude of many players is quite disappointing. I miss the days of Silvercat when everyone was always laughing, even when they were losing. Now I go on Bloodbath, get teamkilled, and the guy yells at me, saying I jumped in his way (he locked on me!), and I ended up g...
by meeba
Tue Aug 07, 2007 8:33 am
Forum: Help: Tactics and Playstyles
Topic: CTF
Replies: 10
Views: 6766

Yeah, but I would recommend not doing so, it gets so incredibly annoying.
by meeba
Mon Aug 06, 2007 3:42 am
Forum: Servers: General Discussion
Topic: Coming Soon to Planet MoFo 8.25.07 & beyond
Replies: 4
Views: 2742

I really want to go play there for Rabbit Hunt week! But dangit, you're catching me as I start college.

But I'll try and get on, I like what you guys have been doing with MoFo.
by meeba
Mon Aug 06, 2007 3:38 am
Forum: Players
Topic: Out of town
Replies: 4
Views: 3259

Alright guys, now that he's gone, let's make the server fun again!

But seriously guys, if you have suggestions, feel free to let me know. I am always happy to try out a user request (I might even yell at Const when he gets back to let us keep the settings!)
by meeba
Sat Jul 28, 2007 8:07 pm
Forum: Map releases
Topic: Bridges [Finally Released!]
Replies: 17
Views: 5858

Alright guys, hate to bring up my now extinct topic again, but playing on the map the other day, I noticed a terrible bug, where flags would get up on top of things, when of course, we can't jump up there. I have fixed this now (no, the map does not look any different) with some invisible pyramids. ...
by meeba
Thu Jul 26, 2007 12:38 am
Forum: General Map Making Discussions
Topic: annother new map
Replies: 32
Views: 12604

I can think of at least Spazzy McGee as being just as capable of this map as Louman... but really, why have someone do it for you? You might learn something from doing it yourself.
by meeba
Wed Jul 25, 2007 6:55 am
Forum: Map releases
Topic: mymap
Replies: 5
Views: 2778

Not bad, flip. I think it could use a bit more stuff on the ground, though. I like that structure.

Oh, and just for future reference, avoid posting multiple times in a row. Instead, click the EDIT button and add what you need to your first post. :)
by meeba
Tue Jul 24, 2007 5:36 pm
Forum: General Map Making Discussions
Topic: annother new map
Replies: 32
Views: 12604

Constitution wrote:
Murtagh wrote:... so i might be able to make a simple map
The inside of a store is hardly a "simple map", I would think.
Well, make the store a 7-11!
by meeba
Tue Jul 24, 2007 4:39 pm
Forum: Help: Tactics and Playstyles
Topic: A list of flag strengths and weaknesses
Replies: 29
Views: 14597

SB vs. PZ
SW vs. PZ
by meeba
Mon Jul 23, 2007 9:23 am
Forum: Servers: General Discussion
Topic: Introducing Divibox, a new BZFlag server!
Replies: 7
Views: 3924

Another update for you mayhem lovers out there... DiviBox is now thoroughly excited to bring you an all-new kind of CTF war. It's Missile War v4 (thank you Ducatiwannabe for making this new revision, you are a genius), specially adapted for the single rogue spot we offer on the original DiviBox serv...
by meeba
Fri Jul 20, 2007 6:58 pm
Forum: Map releases
Topic: 2 team CTF Bridge Battle
Replies: 13
Views: 3965

First warning BZFS gave me: -world cannot be specified in a Map file. The other warnings I've gotten (so far) are in your GROUP segments, you used Spin improperly. In your favor, the documentation in the Wiki is not very good for the Spin param. However, I do believe you want to use Rotation, instea...
by meeba
Fri Jul 20, 2007 5:58 pm
Forum: Map releases
Topic: 2 team CTF Bridge Battle
Replies: 13
Views: 3965

BZFS is throwing out a LOT of errors, especially with your SPIN parameter in your GROUP initiations.
by meeba
Mon Jul 16, 2007 4:09 pm
Forum: Map releases
Topic: Gym of Pain map release
Replies: 4
Views: 2420

Wow ahs3, that's actually really cool. Great work on that.
by meeba
Sun Jul 08, 2007 12:33 am
Forum: Help: Map Making
Topic: BZW Map FX: Lightning/Lighting = :?:
Replies: 12
Views: 4362

[That is almost correct, although it is important to note that only one of nx, ny, and nz can be 1. The other two must be 0. Nope. nx, ny, and nz are the three components of a unit vector which defines the axis of rotation. While in the vast majority of cases you will have one of these (usually nz)...
by meeba
Sat Jul 07, 2007 8:48 pm
Forum: Help: Map Making
Topic: BZW Map FX: Lightning/Lighting = :?:
Replies: 12
Views: 4362

The coding for spin is thus: spin angle nx ny nz # (repeatable) I would assume that angle would be in degrees, and the nx, ny, nz would specify which axes to spin it upon, but I am not sure. That is almost correct, although it is important to note that only one of nx, ny, and nz can be 1. The other...
by meeba
Sat Jul 07, 2007 2:38 am
Forum: Servers: General Discussion
Topic: Introducing Divibox, a new BZFlag server!
Replies: 7
Views: 3924

To everyone who showed up, thank you much! It was fun testing out the server for real, and fun was had by all (well, this is what I assume, I know I had fun). Everyone's always welcome, any time of day. If you have any suggestions, please let Constitution or me know, and we'll see what we can do. En...
by meeba
Mon Jul 02, 2007 12:14 pm
Forum: Plug-in Development
Topic: looking for a plugin
Replies: 1
Views: 2164

Check the Plugin Releases board for Louman's WWZone plugin.
by meeba
Mon Jul 02, 2007 11:57 am
Forum: Help: Tactics and Playstyles
Topic: What is your key mapping / what is the best key mapping
Replies: 73
Views: 59426

I use a joystick... Button 1 is the trigger, button 2 is a secondary trigger where you keep your thumb, button 3 is on the top, on the left and forward, button 4 is in front of button 3, buttons 5 and 6 are to the right of 3 and 4. 1 is obviously fire. 2 is Identify/Lock/Spawn 3 is Jump 4 is Drop Fl...
by meeba
Fri Jun 29, 2007 10:14 pm
Forum: Players
Topic: Language on BZflag.
Replies: 100
Views: 53012

I speak English.

Yo hablo un poquito del espanol.

Code: Select all

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by meeba
Tue Jun 19, 2007 10:17 pm
Forum: Help: Map Making
Topic: HOW To Make A Map: The FAQ.
Replies: 31
Views: 40319

how do you add that code i use bzedit and there is no code option also, how do you scroll through the screen in bzedit, its hard to see things that are high or on the edge and i dont mean rotate or zoom the window i mean scroll across it also sorry if i sounded rude but i need answers ignaeon flame...
by meeba
Tue Jun 12, 2007 4:43 pm
Forum: Enhancements
Topic: Observer- Last Joining Tank
Replies: 2
Views: 1325

Yeah, very useful idea. Speed cheats are getting bad.
by meeba
Mon Jun 11, 2007 5:15 am
Forum: Players
Topic: if ur a admin click here
Replies: 26
Views: 12825

tomer, funny how you talk about how you'd be a good admin... it seems you are banned from lodxcol's Missile War server because you abused poll ban.
by meeba
Tue Jun 05, 2007 1:46 am
Forum: Help: Map Making
Topic: BZedit circle
Replies: 13
Views: 3646

So much for that Map Developing Team...

http://my.bzflag.org/w/Sphere
http://my.bzflag.org/w/Arc
by meeba
Tue Jun 05, 2007 12:02 am
Forum: Help: Tactics and Playstyles
Topic: Help 4 newbs
Replies: 16
Views: 10719

Poptart, you might check out the posts in the Help boards, such as the Tactics and Playstyles board.