Search found 219 matches
- Sun Dec 18, 2005 3:06 pm
- Forum: General Discussion
- Topic: Perhaps a new scoring system could be nice...
- Replies: 25
- Views: 7728
There's one behaviour I've noticed that the tk provisions don't cover. As a case example, a while back I was carrying the enemy flag on the final run to my team's base. I had carried it all the way from the enemy base, but was being chased by a persistant enemy tank. I passed a friendly tank that w...
- Sun Dec 18, 2005 3:04 pm
- Forum: General Discussion
- Topic: Seeking the trash talking script from "Pie In The Sky&q
- Replies: 16
- Views: 5965
Ok here's the deal: If you've been to my server the past few days you probably noticed I have a Trash-Talking Script set up. If any of you want to submit insults, /report them. I can also add them 'live' without a server restart. Just don't post them here, JeffM might piss himself or something. (I ...
- Sat Dec 17, 2005 7:58 pm
- Forum: Help: Map Making
- Topic: Testing a server
- Replies: 13
- Views: 4695
- Sat Dec 17, 2005 4:03 pm
- Forum: General Discussion
- Topic: Names & Spaces
- Replies: 29
- Views: 9225
- Sat Dec 17, 2005 3:57 pm
- Forum: Works In Progress
- Topic: Winter-nee-mas
- Replies: 18
- Views: 8084
I suppose you could make everything one big group and raise it with shift. This map would be great! You should dramatically lower traction... :twisted: Yea, ok, it's gonna get worked on real soon. With Winter-nee-mas right around the corner, I've got to work quickly! The only problem is, I've got a...
- Sat Dec 17, 2005 3:48 pm
- Forum: Help: Map Making
- Topic: Testing a server
- Replies: 13
- Views: 4695
- Sat Dec 17, 2005 2:49 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Play alone(For testing maps)
- Replies: 13
- Views: 4751
- Sat Dec 17, 2005 12:54 pm
- Forum: Plug-in Development
- Topic: Possible plugins
- Replies: 6
- Views: 3631
I like the set idea, and the team idea. But if I start a server, I won't trust a gui, personnaly. But that's just me. Same here. But I was thinking of doing it for newbies, so they wouldn't have so many 'how do i set up a server' questions. Of course, if you make it possible for idiots to administe...
- Sat Dec 17, 2005 12:51 pm
- Forum: Help: Map Making
- Topic: Testing a server
- Replies: 13
- Views: 4695
Re: Testing a server
Hi, I'm really new in map making, and I don't know how I can test my maps (made with bzedit32). I think they're not bad done (mostly the one named ''Debut CTF R-B'') and I'd like to test them to see if theyre are any problems and to set the map settings. Thank you in advance to tell me how do I tes...
- Sat Dec 17, 2005 12:46 pm
- Forum: Game Releases and Versions
- Topic: BZFlag beta build 2.0.5b4
- Replies: 43
- Views: 32623
hmm, those are different. the sw are cool. Yea, the NR is even more cool. Instead of that boring black sphere, it now looks better than the SW! It even reflects the sunlight in real time! Move the day backward (-) and see the reflection move, move it forward (+) and see it move, and move into night...
- Sat Dec 17, 2005 12:44 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Problems with sound
- Replies: 17
- Views: 4873
Re: Problems with sound
When the sound plays, it seems as its really slow, and scratchy. SO i went into the sound settings, seeing nothign in the driver, and device. So i found the driver and the location of my sound driver. driver: snd-via82xx device: /dev/dsp I have a VIA82xx like you, and run Linux. Normally, if anothe...
- Sat Dec 17, 2005 1:47 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Problems with sound
- Replies: 17
- Views: 4873
- Sat Dec 17, 2005 1:07 am
- Forum: Servers: General Discussion
- Topic: Bzflag.norang?
- Replies: 10
- Views: 3459
- Sat Dec 17, 2005 1:06 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Problems with sound
- Replies: 17
- Views: 4873
- Sat Dec 17, 2005 12:56 am
- Forum: Servers: General Discussion
- Topic: simple variable question
- Replies: 3
- Views: 1476
Re: simple variable question
On some servers I've seen some very nice settings for the otherwise useless Machine Gun flag - the shot velocity is up, and the range has been increased. From the web I can't find out what the variables are that control these - I'd like to set some defaults in a map file I'm writing. Could someone ...
- Sat Dec 17, 2005 12:55 am
- Forum: General Map Making Discussions
- Topic: plant objects
- Replies: 7
- Views: 2654
- Sat Dec 17, 2005 12:46 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Problems with sound
- Replies: 17
- Views: 4873
nothing was running. Well it works now, what i did was restart the computer, must have forgotten to do that after i installed BZflag Well dumb moment over, thanks for the help. Restart? That is a Windows thing. It is also foreign to Linux. Unless you're upgrading the kernel, there is no need to reb...
- Sat Dec 17, 2005 12:40 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Problems with sound
- Replies: 17
- Views: 4873
- Sat Dec 17, 2005 12:28 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Problems with sound
- Replies: 17
- Views: 4873
Are you running KDE? No, gnome Do you have xmms running? No Do you have firefox running? No (but i love it) Do you have aMSN/Gaim running? No Do you have a sound editor running? No Do you have a video editor running? No Do you have nautilus running? No I am runningn FC4, forgot to mention that. Doe...
- Sat Dec 17, 2005 12:22 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Problems with sound
- Replies: 17
- Views: 4873
Re: Problems with sound
Hi, thanks for reading into my topic. I just installed BZflag from source using bzflag-2.0.4.20050930.tar.bz2 Install went fine, no problems, game runs except for one thing, the sound does not work right. When the sound plays, it seems as its really slow, and scratchy. SO i went into the sound sett...
- Sat Dec 17, 2005 12:20 am
- Forum: Screenshots & Artwork
- Topic: Truly my best wallpaper!
- Replies: 12
- Views: 4699
- Sat Dec 17, 2005 12:17 am
- Forum: Help: Map Making
- Topic: i got a problem
- Replies: 14
- Views: 4185
- Sat Dec 17, 2005 12:16 am
- Forum: Plug-in Development
- Topic: max connection per ip limit?
- Replies: 11
- Views: 4659
Re: max connection per ip limit?
sometimes people add in 10 clients on the same ip and that gets annoying, i have an idea for a max connections limit set my /set _maxConnLimit # and to allow more connections /set _allowMoreConn <ip> just an idea What happens when a bunch of bored kids try to log on from a school, and you have this...
- Sat Dec 17, 2005 12:15 am
- Forum: Enhancements
- Topic: Abolish player scores on ctf.
- Replies: 21
- Views: 6863
I think its a horrible idea to get rid of player scores. In order to know if you are in a position to make a run for the flag you need a way of ensuring that there's a player with a high score that can cover you. Or do most of you just tell your team to all make a run for the flag at the same time ...
- Sat Dec 17, 2005 12:13 am
- Forum: Works In Progress
- Topic: Game Time
- Replies: 2
- Views: 1990
Re: Game Time
Screen shots? Or am I just old-fashioned?^nightmare^ wrote:New FFA im working on. Very little done right now, only worked on it for bout 1-2hrs. Can be opened in bzedit