Dear Friends,
We at Planet MoFo learned long ago that variety is the spice of life. This is why we work year-round to try to keep things as interesting as possible.
In celebration of the Summer Solstice, we will be running our flagship map in CTF mode every Friday through the summer. You can expect the usual, fast-paced, action-packed, monkey-in-the-tire gameplay you all have come to enjoy, only with an added objective.
In order to prevent riots in the streets, we have provided all of the luxuries found on any professional-grade CTF server. Hopefully they will prove adequate.
We have also added a billboard on the north side of the map. If you're not busy capturing the other team's flag or fragging, feel free to gaze at it and read the wonderful advertisements.
If you have any questions, comments, or suggestions, they are welcome in either this thread or through any of the other mediums in which you can contact us.
Have Fun All,
The Planet MoFo Team
(We are not responsible for any enjoyment you may experience as a result of this weekly seasonal celebration. By reading this you are aware to the possible damages that our server may cause to the reasoning center of your brain, resulting in the possible elimination of inhibitions. Don't worry, they're overrated.)
Planet MoFo Proudly Presents: CTF Fridays!
- Albino Blacksheep
- Private First Class
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Re: Planet MoFo Proudly Presents: CTF Fridays!
Oh yea, theres gonna be alot of time to read the billboards, if this sever is like Mofo Passion of the FFATropican8 wrote: We have also added a billboard on the north side of the map. If you're not busy capturing the other team's flag or fragging, feel free to gaze at it and read the wonderful advertisements.
- ducatiwannabe
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- optic delusion
- Special Forces
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This week we made 3 changes:
1. Put a shot limit on genocide, really needed that, it was a mistake NOT to have it last week.
2. Limited the shot-length of thief. Can't steal flags from all the way across the map.
3 Dropped reload from 6 to 4 shots. Hopefully this means less teamkills.
Next week, we're thinking of going with our Four-Team setup with a base in each corner.
We invite comments. We want to know your opinion.
1. Put a shot limit on genocide, really needed that, it was a mistake NOT to have it last week.
2. Limited the shot-length of thief. Can't steal flags from all the way across the map.
3 Dropped reload from 6 to 4 shots. Hopefully this means less teamkills.
Next week, we're thinking of going with our Four-Team setup with a base in each corner.
We invite comments. We want to know your opinion.
Take a look at my Defender game mode concept.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
I think the Four-Team CTF is a great idea That way there will also be much more less Tking, and it will make the server more fun
Make sure you get my new Map Editor!: http://my.bzflag.org/bb/viewtopic.php?p=115526#115526
- I_Died_Once
- Special Forces
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