Sticky Surface
Sticky Surface
As a feature request, I was thinking of a surface that you can roll or jump onto, but you can't jump once you are on it. You can only drive off of it.
tim riker doesn't want anything to do with turning vertical axes movement, he thinks he'll make it too complicated so yea it probably won't happen.
Could this tank perhaps go a little bit faster, so it's not being overtaken by stationary objects.
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- A Meteorite
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It's been done. You use physics. For instance:
Once you get on the meshbox you can't jump on it, but you can drive on/off of it.
Hope that helps!
Code: Select all
physics
name nojump
linear 0 0 -100
end
meshbox
size 200 200 5
position 0 0 5
phydrv nojump
end
Hope that helps!
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