Newb using blender on a mac.
Posted: Sat Aug 26, 2006 9:05 pm
I've used blender a little bit, but never had any real use for it, because I couldn't import/export .bzw files into it. Apparently, Teppic has updated his python scripts and I want to try it. (I believe it's a script, not a blender plugin, as i was at first told.) Spazzy Mcgee is the only guy i know who ever got teppic's old script to work, on a mac, but he only got export to work, not import, AND he's taking a vacation tomorrow, so I decided to share my experiences.
Installing the scripts into blender is being discussed in a seperate post: http://my.bzflag.org/bb/viewtopic.php?p=88916#88916 If I ever get some solid install instructions I'll be sure to put them in this thread. Here come the links..
Blender is written in java, it says i need java1.4.2, So in my terminal I used "java -version" ..it tells me I already have java1.5.0
Blender, I got the intel-mac-only version http://www.blender3d.org/ There's no installer... just copy everything from the .dmg to a new folder.
now, yafray, which I've heard is indespensible for blender. From the blender site:
"When using the plugin interface, the render in progress will now update continuously in Blender's render window. This gives much faster feedback. It even shows the distribution of the samples taken by the path light when rendering with cached pathlight. YafRay devides the image into blocks and renders them in a random sequence. .... Another big improvement is that a render can now be cancelled by pressing the ESC key"
http://www.yafray.org/index.php?s=1 ...yafray's installer requires a restart. I downloaded yafray and think I installed it correctly, but I'll have to leave that topic for now.
Unless I can get teppic's scripts running, this is all for nothing. Some more from the blender site:
Python:
Some downloaded scripts may require extra Python modules not shipped with Blender. Installing the whole Python distribution is a way to solve this issue for most cases except scripts that require extensions (3rd party modules), but we are starting to add more modules to Blender itself so that most scripts don't depend on full Python installs anymore. This is mostly about Windows, in other platforms Python is usually a standard component nowadays, so unless there's a version mismatch or an incomplete py installation, there should be no problems.
Even if you do have the right version of Python installed you may need to tell the embedded Python interpreter where the installation is. To do that it's enough to set a system variable called PYTHON to the full path to the stand-alone Python executable (to find out execute "import sys; print sys.executable" inside the stand-alone interpreter, not in Blender). To check which Python was linked to your Blender binary, execute "import sys; print sys.version" at Blender's text editor), it's probably 2.3.something -- only the two first numbers should have to match with yours.
Well, that's where I am so far, I hope someday to expand this into actually USING blender, especially how to use the key modifiers with a one-button mouse...
Installing the scripts into blender is being discussed in a seperate post: http://my.bzflag.org/bb/viewtopic.php?p=88916#88916 If I ever get some solid install instructions I'll be sure to put them in this thread. Here come the links..
Blender is written in java, it says i need java1.4.2, So in my terminal I used "java -version" ..it tells me I already have java1.5.0
Blender, I got the intel-mac-only version http://www.blender3d.org/ There's no installer... just copy everything from the .dmg to a new folder.
now, yafray, which I've heard is indespensible for blender. From the blender site:
"When using the plugin interface, the render in progress will now update continuously in Blender's render window. This gives much faster feedback. It even shows the distribution of the samples taken by the path light when rendering with cached pathlight. YafRay devides the image into blocks and renders them in a random sequence. .... Another big improvement is that a render can now be cancelled by pressing the ESC key"
http://www.yafray.org/index.php?s=1 ...yafray's installer requires a restart. I downloaded yafray and think I installed it correctly, but I'll have to leave that topic for now.
Unless I can get teppic's scripts running, this is all for nothing. Some more from the blender site:
Python:
Some downloaded scripts may require extra Python modules not shipped with Blender. Installing the whole Python distribution is a way to solve this issue for most cases except scripts that require extensions (3rd party modules), but we are starting to add more modules to Blender itself so that most scripts don't depend on full Python installs anymore. This is mostly about Windows, in other platforms Python is usually a standard component nowadays, so unless there's a version mismatch or an incomplete py installation, there should be no problems.
Even if you do have the right version of Python installed you may need to tell the embedded Python interpreter where the installation is. To do that it's enough to set a system variable called PYTHON to the full path to the stand-alone Python executable (to find out execute "import sys; print sys.executable" inside the stand-alone interpreter, not in Blender). To check which Python was linked to your Blender binary, execute "import sys; print sys.version" at Blender's text editor), it's probably 2.3.something -- only the two first numbers should have to match with yours.
Well, that's where I am so far, I hope someday to expand this into actually USING blender, especially how to use the key modifiers with a one-button mouse...