laptop, trident, radar rendering breaks

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leileilol
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laptop, trident, radar rendering breaks

Post by leileilol »

Alright, specs:

Compaq Presario 1277
K6-2 433MHz
64mb RAM (4mb reserved for video)
Trident Cyberblade3D i7 4mb (can up to 8mb taking more system memory)
Realtek ac97 Audio
Win98se
DirectX 9
iPAQ 10/100 PCMCIA ethernet card

Basically, the problem is that ingame it only renders the radar and not the view. It does not render the menu at all unless the panel opacity is set to 100%.

The Trident card is "okay" in OpenGL in general, it just really gets its FPS thrashed with larger textures (256 and over). Playing with the textures off is advised.
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