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Code Zero

Posted: Sun Jun 04, 2006 4:44 pm
by Spazzy McGee
I released this over at the BZW forum, but i forgot to properly post it over here.

Code Zero

circular, with various spokes and walkways coming out from the center.

Wierd kind of water works with flashing lights and 'liquid bzw code'. It's almost entirely covered with snippets of bzw code. prehaps's it's the place where maps are born ;) .

Intended as a rabbit chase, but would work as FFA. You might be able to add bases for a CTF, but you'll have to add them yourself.

the FPS is bad on low end systems - if anybody has any tips for lowering fps i'll be glad to hear them.

screenage:
Image Image
Image Image

This map is released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 license.
A full legal copy of this can be found at http://creativecommons.org/licenses/by- ... /legalcode

Posted: Sun Jun 04, 2006 6:08 pm
by Spazzy McGee
Now running on cup-of-tea.infinity.bz:4505

For the textures on the version on that server to display properly, you will need to allow all downloads in your download access.

If you run the version in the bzw file posted above yourself, the textures will download from images.bzflag.org, so no modifiacation needed.

It's just because the version i have uploaded to the server is an older version and i couldn't get ftp to work to change it. will do asap.

Posted: Mon Jun 05, 2006 1:21 pm
by ^nightmare^
The map looks awsome
Great job

Posted: Mon Jun 05, 2006 2:41 pm
by Dutchrai
Very original, cool work!