Ideas from Ares
Posted: Mon May 15, 2006 5:45 am
I had a long discussion with Ares a month or so ago. He had a number of suggestions, that I asked him to post here. He had already deleted his bzbb account, so I am posting them in his stead.
"1) Team score should be cleared at least every year, if not more often
2) Non-active teams should loose points until the reach 0 and then be deleted
This would encourage teams to be more active. It would also alleviate quite a bit of the top rank camping and teams that won't match because they don't want to lose their spot. It really serves no purpose at all to have a team and refuse to play. I see lots of teams in the "never played a match" group and "inactive" group. That's a good start. I just think team score need to be more fluid in order to encourage participation. Teams that just start out can't really expect to move up hardly at all. If everyone starts at zero at some point, then those that are active have the chance to move up.
Then maybe a hall of fame of sorts can be kept for different categories - that way there will be multiple reasons to play (most games played, longest first place, number of first places, best overall ranking, etc.)"
"1) Team score should be cleared at least every year, if not more often
2) Non-active teams should loose points until the reach 0 and then be deleted
This would encourage teams to be more active. It would also alleviate quite a bit of the top rank camping and teams that won't match because they don't want to lose their spot. It really serves no purpose at all to have a team and refuse to play. I see lots of teams in the "never played a match" group and "inactive" group. That's a good start. I just think team score need to be more fluid in order to encourage participation. Teams that just start out can't really expect to move up hardly at all. If everyone starts at zero at some point, then those that are active have the chance to move up.
Then maybe a hall of fame of sorts can be kept for different categories - that way there will be multiple reasons to play (most games played, longest first place, number of first places, best overall ranking, etc.)"