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Alpine Assault Revision 4

Posted: Tue Dec 27, 2005 5:01 pm
by LouMan
Attached is Alpine Assault, Revision 4.

For screenies, see http://my.bzflag.org/bb/viewtopic.php?t=6303&start=25

Please note that there are several lines in the world options portion of the map that require the latest build of bzfs from CVS. If you are having trouble running the map, try deleting these options from the map file first (they are commented).

[NOTE: MAP FILE UPDATED 01/01/06]

Posted: Wed Dec 28, 2005 11:51 am
by The Knights Who Say Ni
Its such a cool and massive map

Posted: Wed Dec 28, 2005 1:31 pm
by trepan
The following two lines in the posted R4 map are invalid:

Code: Select all

  -set freeCtfSpawns 1 # NEW OPTION
  -set noWalls 1 # NEW OPTION
These two items should be placed in the world object as follows:

Code: Select all

world
  noWalls
  freeCtfSpawns
end
The freeCtfSpawns property will probably have its name
changed, and possibly be converted into a command line
option or BZDB variable. Both of these properties are
currently undocumented CVS additions.

Posted: Wed Dec 28, 2005 4:17 pm
by The Knights Who Say Ni
what does that mean that you can have your own variables?

Posted: Wed Dec 28, 2005 6:43 pm
by AlliedArmour
Yup, it's a great map - I've enjoyed it every time I play there.

hm

Posted: Thu Dec 29, 2005 12:03 am
by wawaneesa
Not baaad :)

Posted: Thu Dec 29, 2005 12:31 am
by The Knights Who Say Ni
id like to wsee you make a better one... :)

Posted: Thu Dec 29, 2005 1:10 am
by ^nightmare^
trepan wrote:The following two lines in the posted R4 map are invalid:

Code: Select all

  -set freeCtfSpawns 1 # NEW OPTION
  -set noWalls 1 # NEW OPTION
These two items should be placed in the world object as follows:

Code: Select all

world
  noWalls
  freeCtfSpawns
end
The freeCtfSpawns property will probably have its name
changed, and possibly be converted into a command line
option or BZDB variable. Both of these properties are
currently undocumented CVS additions.
The noWalls option, does that make it to where you can go anywhere or what?

Posted: Thu Dec 29, 2005 1:15 am
by dartman
The Knights Who Say Ni wrote:id like to wsee you make a better one... :)
It's practically a given that he will. ;)

Posted: Thu Dec 29, 2005 7:15 pm
by Discovery
I like it it is huge!!