debian bzflag package buggy? && ./configure warning

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bier
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debian bzflag package buggy? && ./configure warning

Post by bier »

hi there,

i have lots of problems over here... normally i use the default debian bzflag-package. but a few days ago, there was an upgrade to a new version of it... now i have lots of problems with bzflag:

i can't kill others - but others can kill me - and i can kill myself, too
others can't see my bullets - but i see others bullets

until now, there is no newer debian-package available to fix these (maybe debian-only) bugs... so i was going to build my own package from the original bzflag-sources. i did an "apt-get build-dep bzflag", which normally should install all packages that are needed to compile bzflag ("-dev" packages).

next i downloaded the bzflag-source from the bzflag website, unpacked it and ran the configure script... configure gives me a warning:

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configure: WARNING: Client build has been requested, but GL is not fully available (missing gl.h)
     ... disabling client generation
so i was looking where on my system this file is and where the configure script wants it to be:

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bier@voyager:~/bzflag/bzflag-2.0.2.20050318$ locate gl.h
/home/bier/bzflag/bzflag-2.0.2.20050318/include/bzfgl.h
/usr/include/GL/gl.h
/usr/include/SDL/SDL_opengl.h
/usr/include/vgagl.h
/usr/share/doc/libsdl1.2-dev/docs/html/guidevideoopengl.html
/usr/share/doc/NVIDIA_GLX-1.0/include/GL/gl.h
/usr/X11R6/include/GL/gl.h
bier@voyager:~/bzflag/bzflag-2.0.2.20050318$

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bier@voyager:~/bzflag/bzflag-2.0.2.20050318$ cat configure |grep gl.h
#include <OpenGL/gl.h>
#include <GL/gl.h>
    { echo "$as_me:$LINENO: WARNING: Client build has been requested, but GL is not fully available (missing gl.h)
echo "$as_me: WARNING: Client build has been requested, but GL is not fully available (missing gl.h)
bier@voyager:~/bzflag/bzflag-2.0.2.20050318$
so i assume it is looking for the file /usr/include/GL/gl.h. fine. this file is there... why does configure give me this damn warning? maybe it is because it is only a symbolic link to another file:

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bier@voyager:~/bzflag/bzflag-2.0.2.20050318$ file /usr/include/GL/gl.h
/usr/include/GL/gl.h: symbolic link to `../../X11R6/include/GL/gl.h'
bier@voyager:~/bzflag/bzflag-2.0.2.20050318$

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bier@voyager:/usr/include/GL$ file ../../X11R6/include/GL/gl.h
../../X11R6/include/GL/gl.h: ASCII C program text
bier@voyager:/usr/include/GL$
i have no idea what could be wrong there...


can anybody give me some tips on these problems? it's not possible to play at the moment... :x


thanks 8)

by the way, sorry for the bad english... hope you understand it anyway ;o)
Last edited by bier on Fri Aug 19, 2005 11:15 pm, edited 1 time in total.
bier
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Post by bier »

sorry, i forgot something important... ;)

i am using debian sid (=unstable). my kernel-version is:

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bier@voyager:~$ uname -a
Linux voyager 2.6.12.4 #1 Fri Aug 12 22:20:51 CEST 2005 i686 GNU/Linux
bier@voyager:~$
the version of the debian bzflag package is:

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bier@voyager:~$ dpkg -l |grep bzflag
ii  bzflag                    2.0.2.20050318-0.1         a 3D first person tank battle game
ii  bzflag-server             2.0.2.20050318-0.1         bzfs - BZFlag game server
bier@voyager:~$
and the version of the bzflag-source that i've been trying to compile - is the same:

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bier@voyager:~/bzflag$ ls
bzflag-2.0.2.20050318  bzflag-2.0.2.20050318.tar.bz2
bier@voyager:~/bzflag$

thanks again ;-)


EDIT:

found something in the debian bugs database:

http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=323815
Package: bzflag
Version: 2.0.2.20050318-0.1
Severity: important

after the update to the new bzflag client, I can join all servers, but I
shoot trough all players. Even a player with a burrow flag is difficult to
kill, after driving 10 seconds on top of him he's dead.
maybe the maintainer of the package will fix it... i hope so ;-)
Last edited by bier on Fri Aug 19, 2005 11:04 pm, edited 1 time in total.
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optic delusion
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I was serving

Post by optic delusion »

At Darth Vader's server, Planet MoFo, he had a lag that looked like this.
187 +-213675245 ms no packet loss.

Never saw anyone jump around in quite the same way, Forward, baackward, back to the middle. I rode with him for several minutes. He did not get lagkicked with a threshold of 250. He rejoined several times with no change.

It should be noted that ALL of the latest plugins were loaded into the server, Including race to seven. Nobody elase had any problems.
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
bier
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Post by bier »

yeah, right... forgot that lag problem. thank you, A-Delusion ;-)

i have these problems on ANY server - even servers without plugins... so i don't think that it is a plugin-bug-thing... even on my locally installed bzflag server i have the same problems :x
bier
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Post by bier »

solved all the problems by compiling the cvs-version... :lol-old: :lol:
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