,,a) searched for practice server
..b) issued /mapchange defender
c) Reconnected to that server.
#2 On that server, it works.
#3 but if you download the map, get a local server running it, connect to your local server - if you join the..
a) ..purple team, you will always get kicked because your tank spawned outside of the playing area.
b) ..red team, you will always get sealed at first.
--
Onto my questions...
#1 Why does one always get stuck at the base?
#2 Why does the purple team, on a local server, always spawned outside of the playing area?
#3 Also I noticed in the map options, it has team rogue and yet on the public server there is no team rogue. What is up with that?
Code: Select all
# BZFlag client: saved world on Mon Nov 18 21:18:50 2019
options
-c
-mp 2,2,0,0,2,2
-j
-ms 3
-set _disableBots 1
-set _drawCelestial 0
-set _flagHeight 0.000000
-set _forbidMarkers 1
-set _jumpVelocity 0
-set _maxBumpHeight 1
-set _shockInRadius 40
-set _shockOutRadius 450
-set _worldSize 920.000000
end