One important question relating to all this though. How do I download and save plugins? I know it can be done, and is needed to load them, but I don't know how to do so.
Thanks, Buzzy.
How do I compile plugins?
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How do I compile plugins?
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Re: How do I compile plugins?
Plug-ins are source code, you compile them into a module for whatever operating system your server is running on.
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Re: How do I compile plugins?
You can download them from the forums or from GitHub or where they have been released.Buzzy_Beetle wrote: ↑Wed Mar 14, 2018 11:56 pm One important question relating to all this though. How do I download and save plugins? I know it can be done, and is needed to load them, but I don't know how to do so.
Thanks, Buzzy.
Just make sure to check which version the plug-in was written for too.
(Currently we are in 2.4.x, so a plug-in must be written for this version if you want to run it.)
If you want to run an older plug-in, you will need someone to update it too.
You will need to know some basic compiling if you want to run a plug-in.(Unless you have a pre-compiled plug-in.)
Depending on the operating system, this will vary from system to system.
For loading plug-ins, this will vary from system to system.
If you are using Windows, I can provide a Batch script I use to run plugins.
As for Linux, it mostly involves the path to directory and some other changes.
Note: some plug-ins will only compile/run on Linux, so be aware of that too.
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Re: How do I compile plugins?
Ok, so how do I compile it for a MAC OS system? I've tried copy-pasting, but that didn't work.
I play lots of games, though this older game is still one of my favorites. Whenever I am not busy with work, you may find me occasionally on the Apocalypse, Urban Jungle, or Quickshot servers.
Formerly Buzzy_Beetle, MORTIS, Android 16
Formerly Buzzy_Beetle, MORTIS, Android 16
Re: How do I compile plugins?
You can compile it on the command line like you would on other unix-based operating systems, or you can search the wiki for instructions on compiling plugins, which will tell you how to add a plugin to the Xcode project.Buzzy_Beetle wrote: ↑Thu Mar 15, 2018 1:18 pm Ok, so how do I compile it for a MAC OS system? I've tried copy-pasting, but that didn't work.
Re: How do I compile plugins?
You must install a compiler, the process is not trivial,it involves many steps.
You should read up on plugins on the wiki, https://wiki.bzflag.org/Plug-ins
You should read up on plugins on the wiki, https://wiki.bzflag.org/Plug-ins
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Re: How do I compile plugins?
Please read Compiling on MacOS.
If that doesn't work, fallowing the instructions on Compiling on Linux. (I'm guessing they would work, but I don't know because I've never used a Mac before).
If you want, I can give you detailed instructions for what I do on Linux/Unix.
Also, the page where you can download the plug-in from might contain details on how to install it.
I hope it helps,
The Noah
If that doesn't work, fallowing the instructions on Compiling on Linux. (I'm guessing they would work, but I don't know because I've never used a Mac before).
If you want, I can give you detailed instructions for what I do on Linux/Unix.
Also, the page where you can download the plug-in from might contain details on how to install it.
I hope it helps,
The Noah
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