Pre-made Objects for iBZEdit

Premade map objects and sections that can be used in user maps.
Post Reply
User avatar
Fish Pigeon
Private First Class
Private First Class
Posts: 7
Joined: Fri Dec 05, 2008 8:01 am
Location: Hawaii

Pre-made Objects for iBZEdit

Post by Fish Pigeon »

I want some pre-made objects for the map I'm making on my Mac. Can some people give me pre-made objects for iBZedit that I can use? I have BZWorkbench, but it doesn't work.If it does, I don't know how to use it. Thanks.
It doesn't matter what temperature the room is. It's always room-temperature.
User avatar
blast
General
General
Posts: 4933
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: Pre-made Objects for iBZEdit

Post by blast »

Look in this forum for pre-made objects. You're being rather vague if you actually want help. What kind of objects do you want? (And why can't you make stuff? That's part of making maps... learning how to do different tasks) Can iBZEdit even load "objects"?

BZWorkbench isn't even in an alpha state yet, so what did you really expect? ;) It's nowhere near done, though it should at least run for you. You won't be able to do much with it, as only some of the objects have been implemented.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
allejo
Breaker of Builds
Breaker of Builds
Posts: 809
Joined: Sun Feb 17, 2008 10:01 pm
Location: /dev/null
Contact:

Re: Pre-made Objects for iBZEdit

Post by allejo »

yes ibzedit can load things. ;) It can load any mesh with up to 500 faces. with more that 500 faces then it starts to freeze and lag.
Post Reply