Corridor of Maddness 2 Team CTB
Posted: Sun Jan 04, 2009 7:23 pm
I've been working on this concept for a while. Capture the base needs a open area, with limited paths to cap. I happened to make 2 for this map. gravity is really high, _gravity -25.
Thanks to flying_popcorn for the CTB plugin.
Give it a try at bzbattleground.com:4500
Screenshots:
http://i198.photobucket.com/albums/aa77 ... fi0166.png
http://i198.photobucket.com/albums/aa77 ... fi0167.png
http://creativecommons.org/licenses/by-sa/3.0/us/
--ahs3
Thanks to flying_popcorn for the CTB plugin.
Give it a try at bzbattleground.com:4500
Screenshots:
http://i198.photobucket.com/albums/aa77 ... fi0166.png
http://i198.photobucket.com/albums/aa77 ... fi0167.png
http://creativecommons.org/licenses/by-sa/3.0/us/
--ahs3