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abomnable lemons first map!

Posted: Wed Nov 05, 2008 2:02 am
by abomnable_lemon
this is my first map. enjoy it! the object is for both teams to use thier different bases to their advantage.

Posted: Wed Nov 05, 2008 3:56 am
by ChMetal
You should have put up some screen shots so that we can look at it faster without having to actually download it and take the time to get it up. :wink:

Posted: Wed Nov 05, 2008 5:02 am
by flying_popcorn
here's a screenshot

Posted: Wed Nov 05, 2008 8:29 am
by Bambino
cool, what kind or flags

Posted: Wed Nov 05, 2008 10:23 am
by Grace F
sniper15 wrote:cool, what kind or flags
There aren't any flags, it's just a map.

abomnable_lemon, CTF's are best symmetrical, with one exception and that was a BattleField map created by some very skilled mappers.

Try resizing some of the objects, and if you can, learn to test your own maps.

so...

Posted: Fri Nov 07, 2008 2:12 am
by abomnable_lemon
you see i didnt know that. because normally all maps i see are symetrical so i wanted to make something new. but i worked hard on this map and u said the reason ctfs are symetrical is because they're better that way? ok then! i will change it to ffa.

Re: so...

Posted: Fri Nov 07, 2008 5:54 am
by Grace F
abomnable_lemon wrote:but i worked hard on this map and u said the reason ctfs are symetrical is because they're better that way? ok then! i will change it to ffa.
Well, if the map is symmetrical, it's fair for both teams. No side has an extra block to hide behind or extra wall to protect their base. Having bases at different heights could be a good idea, it just needs extra work to balance all these things out.

I like how you tried something new, however.

Posted: Fri Nov 07, 2008 9:21 am
by Zac
maybe a few obstacles around the lower base.

Posted: Fri Nov 07, 2008 9:22 am
by Zac
you know, so that its harder to ctf and steal the flag