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New game type

Posted: Fri Dec 26, 2003 6:27 pm
by Homonculus
I was looking at the "Ht potato" flag thread, and I came up with this idea: There is a timer for 10-30 seconds that starts counting down when the game begins. A random player is selected to have the "hot potato". He has to shoot someone to transfer the potato (the person he shoots won't die). When someone else gets the hot potato, they have to shoot someone to get rid of it, etc... The person with the hot potato when the time runs out dies (how do we score this?). Everyone else can shoot each other like in a normal game (all rogues).

Another idea for this is to gain a point for getting rid of the potato, but lose three for having it when the time runs out, and lose two for dieing with it. What do you guys think?

Posted: Fri Dec 26, 2003 8:11 pm
by larsl
Interesting. A kind of "anti-rabbit-hunt". =)

Posted: Tue Apr 13, 2004 8:15 pm
by jbeek
Hmmm...

Actually, that could be fun. Except, that I think only the "Hot Potato" can kill.