1000
1000
I managed to get 1000 without bots or cheats or anything. I played for 3 and a half hours on ahs3's 5v5 dodge trainer server. What a wonderful way to spend an afternoon Sorry if it's big on your screen, I had trouble trying to resize it.
- Quantum Tank
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- netochka nezvanova
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- Shooting Girl
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- Shooting Girl
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> pfff. one time i played 6 hours with a pause of a half hour.. xD
> *cough* 9 hours
> umm 12hrs *sigh* I NEED A LIFE
Hmm, I wonder if that was all on one server, or broken up through multiple servers...
Oh yeah, nice job slime. I think you just blew every other "101" out of the water with that one. ;-)
> *cough* 9 hours
> umm 12hrs *sigh* I NEED A LIFE
Hmm, I wonder if that was all on one server, or broken up through multiple servers...
Oh yeah, nice job slime. I think you just blew every other "101" out of the water with that one. ;-)
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- Abominable
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TINY 4tw xd
BZFlag (an abbreviation for Battle Zone capture the Flag) is a three dimensional first person tank shooting game. It was originally written by Chris Schoeneman for the SGI family of computers based on the classic Battlezone game. Current open source development is maintained by Tim Riker, and a team of project administrators. The project, including its source code and bug trackers, is hosted on SourceForge.net. While originally developed for SGI computers running IRIX, the game has been ported to Windows, Linux, Mac OS X, BSD, Solaris, and other platforms. It is distributed under the LGPL license, a switch from the common GPL license that it was under for many years.
BZFlag is quite popular, being the third game on SourceForge.net to reach 1 million downloads on December 11, 2004. There are around 250 servers active at any given time (although only about 10-20% have active players most of the time),[1] and as of April 23, 2008 there were over 19,300 players registered at the official BZFlag online forums[1], with roughly 200 players playing a game at any one time. BZFlag was selected as the SourceForge.net Project of the Month for April 2004.[2]
BZFlag (an abbreviation for Battle Zone capture the Flag) is a three dimensional first person tank shooting game. It was originally written by Chris Schoeneman for the SGI family of computers based on the classic Battlezone game. Current open source development is maintained by Tim Riker, and a team of project administrators. The project, including its source code and bug trackers, is hosted on SourceForge.net. While originally developed for SGI computers running IRIX, the game has been ported to Windows, Linux, Mac OS X, BSD, Solaris, and other platforms. It is distributed under the LGPL license, a switch from the common GPL license that it was under for many years.
BZFlag is quite popular, being the third game on SourceForge.net to reach 1 million downloads on December 11, 2004. There are around 250 servers active at any given time (although only about 10-20% have active players most of the time),[1] and as of April 23, 2008 there were over 19,300 players registered at the official BZFlag online forums[1], with roughly 200 players playing a game at any one time. BZFlag was selected as the SourceForge.net Project of the Month for April 2004.[2]