ibzedit
please see the wiki
http://my.bzflag.org/w/Category:Map_Making
it lists what map editor systems are available.
http://my.bzflag.org/w/Category:Map_Making
it lists what map editor systems are available.
JeffM
you can use any 3d modeler that can export to OBJ with model tool to convert meshes. 3d modelers will not handle the bzflag specific map features ( bases, teleporters, etc.. )
if you are looking for a full featured WYSIWYG bzflag map editor that supports all the features of bzflag, you will not find one that is complete at this time.
BZWorkbench is designed to be that editor but it is still under development. It and the 2 versions of BZEdit are the only editors supported by the project. Everything else is done by other people.
if you are looking for a full featured WYSIWYG bzflag map editor that supports all the features of bzflag, you will not find one that is complete at this time.
BZWorkbench is designed to be that editor but it is still under development. It and the 2 versions of BZEdit are the only editors supported by the project. Everything else is done by other people.
JeffM