I have downloaded many librares, to make it compilable...
Everything goes good, but...
Code: Select all
g++.exe ../Dev-C++/ActionBinding.o ../Dev-C++/BackgroundRenderer.o ../Dev-C++/bzflag.o ../Dev-C++/callbacks.o ../Dev-C++/ControlPanel.o ../Dev-C++/daylight.o ../Dev-C++/HUDRenderer.o ../Dev-C++/HUDui.o ../Dev-C++/LocalPlayer.o ../Dev-C++/MainWindow.o ../Dev-C++/Player.o ../Dev-C++/playing.o ../Dev-C++/RadarRenderer.o ../Dev-C++/Region.o ../Dev-C++/RemotePlayer.o ../Dev-C++/RobotPlayer.o ../Dev-C++/SceneBuilder.o ../Dev-C++/SceneRenderer.o ../Dev-C++/ServerLink.o ../Dev-C++/ShotPath.o ../Dev-C++/ShotStrategy.o ../Dev-C++/sound.o ../Dev-C++/TargetingUtils.o ../Dev-C++/World.o ../Dev-C++/WorldPlayer.o ../Dev-C++/WordFilter.o ../Dev-C++/Bundle.o ../Dev-C++/BundleMgr.o ../Dev-C++/BZDBCache.o ../Dev-C++/bzfio.o ../Dev-C++/bzsignal.o ../Dev-C++/CommandManager.o ../Dev-C++/ConfigFileManager.o ../Dev-C++/ErrorHandler.o ../Dev-C++/FileManager.o ../Dev-C++/Flag.o ../Dev-C++/global.o ../Dev-C++/KeyManager.o ../Dev-C++/md5.o ../Dev-C++/PlayerState.o ../Dev-C++/ShotUpdate.o ../Dev-C++/StateDatabase.o ../Dev-C++/Team.o ../Dev-C++/TimeBomb.o ../Dev-C++/TimeKeeper.o ../Dev-C++/VotingBooth.o ../Dev-C++/Ping.o ../Dev-C++/Address.o ../Dev-C++/multicast.o ../Dev-C++/network.o ../Dev-C++/Pack.o ../Dev-C++/buildDate.o ../Dev-C++/ZSceneDatabase.o ../Dev-C++/BSPSceneDatabase.o ../Dev-C++/SceneDatabase.o ../Dev-C++/RenderNode.o ../Dev-C++/OpenGLDisplayList.o ../Dev-C++/OpenGLGState.o ../Dev-C++/OpenGLLight.o ../Dev-C++/OpenGLMaterial.o ../Dev-C++/OpenGLTexture.o ../Dev-C++/BaseBuilding.o ../Dev-C++/BoxBuilding.o ../Dev-C++/Obstacle.o ../Dev-C++/PyramidBuilding.o ../Dev-C++/Teleporter.o ../Dev-C++/WallObstacle.o ../Dev-C++/BzfDisplay.o ../Dev-C++/BzfMedia.o ../Dev-C++/BzfVisual.o ../Dev-C++/BzfWindow.o ../Dev-C++/WaveAudioFile.o ../Dev-C++/ImageFile.o ../Dev-C++/MediaFile.o ../Dev-C++/PNGImageFile.o ../Dev-C++/SGIImageFile.o ../Dev-C++/LaserSceneNode.o ../Dev-C++/FlagSceneNode.o ../Dev-C++/BillboardSceneNode.o ../Dev-C++/BoltSceneNode.o ../Dev-C++/uncompr.o ../Dev-C++/zutil.o ../Dev-C++/adler32.o ../Dev-C++/compress.o ../Dev-C++/crc32.o ../Dev-C++/deflate.o ../Dev-C++/gzio.o ../Dev-C++/inffast.o ../Dev-C++/inflate.o ../Dev-C++/inftrees.o ../Dev-C++/trees.o ../Dev-C++/WallSceneNode.o ../Dev-C++/TankSceneNode.o ../Dev-C++/wave.o ../Dev-C++/EighthDBaseSceneNode.o ../Dev-C++/EighthDBoxSceneNode.o ../Dev-C++/EighthDimSceneNode.o ../Dev-C++/EighthDPyrSceneNode.o ../Dev-C++/FlagWarpSceneNode.o ../Dev-C++/PolyWallSceneNode.o ../Dev-C++/PTSceneNode.o ../Dev-C++/QuadWallSceneNode.o ../Dev-C++/SceneNode.o ../Dev-C++/ShellSceneNode.o ../Dev-C++/SphereSceneNode.o ../Dev-C++/TracerSceneNode.o ../Dev-C++/TriWallSceneNode.o ../Dev-C++/ViewFrustum.o ../Dev-C++/PlatformFactory.o ../Dev-C++/medium_turret.o ../Dev-C++/high_barrel.o ../Dev-C++/high_body.o ../Dev-C++/high_ltread.o ../Dev-C++/high_rtread.o ../Dev-C++/high_turret.o ../Dev-C++/low_barrel.o ../Dev-C++/low_body.o ../Dev-C++/low_ltread.o ../Dev-C++/low_rtread.o ../Dev-C++/low_turret.o ../Dev-C++/medium_barrel.o ../Dev-C++/medium_body.o ../Dev-C++/medium_ltread.o ../Dev-C++/medium_rtread.o ../Dev-C++/AudioMenu.o ../Dev-C++/AutoPilot.o ../Dev-C++/BaseLocalPlayer.o ../Dev-C++/clientCommands.o ../Dev-C++/ComposeDefaultKey.o ../Dev-C++/DisplayMenu.o ../Dev-C++/FlashClock.o ../Dev-C++/FormatMenu.o ../Dev-C++/GuidedMissleStrategy.o ../Dev-C++/GUIOptionsMenu.o ../Dev-C++/HelpMenu.o ../Dev-C++/HUDDialogStack.o ../Dev-C++/InputMenu.o ../Dev-C++/JoinMenu.o ../Dev-C++/KeyboardMapMenu.o ../Dev-C++/MainMenu.o ../Dev-C++/MenuDefaultKey.o ../Dev-C++/OptionsMenu.o ../Dev-C++/QuickKeysMenu.o ../Dev-C++/QuitMenu.o ../Dev-C++/RegionPriorityQueue.o ../Dev-C++/Roster.o ../Dev-C++/SaveWorldMenu.o ../Dev-C++/SegmentedShotStrategy.o ../Dev-C++/ServerCommandKey.o ../Dev-C++/ServerMenu.o ../Dev-C++/ServerStartMenu.o ../Dev-C++/ShockWaveStrategy.o ../Dev-C++/ShotPathSegment.o ../Dev-C++/SilenceDefaultKey.o ../Dev-C++/stars.o ../Dev-C++/WorldBuilder.o ../Dev-C++/TextureManager.o ../Dev-C++/DirectoryNames.o ../Dev-C++/CommandsStandard.o ../Dev-C++/WallSceneNodeGenerator.o ../Dev-C++/BaseSceneNodeGenerator.o ../Dev-C++/BoxSceneNodeGenerator.o ../Dev-C++/EmptySceneNodeGenerator.o ../Dev-C++/ObstacleSceneNodeGenerator.o ../Dev-C++/PyramidSceneNodeGenerator.o ../Dev-C++/TeleporterSceneNodeGenerator.o ../Dev-C++/AudioFile.o ../Dev-C++/BzfJoystick.o ../Dev-C++/HUDDialog.o ../Dev-C++/FontManager.o ../Dev-C++/TextureFont.o ../Dev-C++/OSFile.o ../Dev-C++/HUDuiTypeIn.o ../Dev-C++/HUDuiControl.o ../Dev-C++/HUDuiDefaultKey.o ../Dev-C++/HUDuiLabel.o ../Dev-C++/HUDuiList.o ../Dev-C++/HUDuiTextureLabel.o ../Dev-C++/CollisionManager.o ../Dev-C++/Ray.o ../Dev-C++/Octree.o ../Dev-C++/VotingArbiter.o ../Dev-C++/Frustum.o ../Dev-C++/Intersect.o ../Dev-C++/LagInfo.o ../Dev-C++/NetHandler.o ../Dev-C++/PlayerInfo.o ../Dev-C++/regcomp.o ../Dev-C++/regerror.o ../Dev-C++/regexec.o ../Dev-C++/regfree.o ../Dev-C++/Occluder.o ../Dev-C++/SDLPlatformFactory.o ../Dev-C++/SDLDisplay.o ../Dev-C++/SDLJoystick.o ../Dev-C++/SDLMedia.o ../Dev-C++/TetraBuilding.o ../Dev-C++/ShotStats.o ../Dev-C++/ShotStatsDefaultKey.o ../Dev-C++/ShotStatistics.o ../Dev-C++/MeshPolySceneNode.o ../Dev-C++/MeshFace.o ../Dev-C++/MeshObstacle.o ../Dev-C++/MeshSceneNodeGenerator.o ../Dev-C++/DynamicColor.o ../Dev-C++/TextureMatrix.o ../Dev-C++/ForceFeedback.o ../Dev-C++/motd.o ../Dev-C++/ClientAuthentication.o ../Dev-C++/LoginMenu.o ../Dev-C++/AnimatedTreads.o ../Dev-C++/TankGeometryMgr.o ../Dev-C++/TextUtils.o ../Dev-C++/AutoCompleter.o ../Dev-C++/BzMaterial.o ../Dev-C++/SphereObstacle.o ../Dev-C++/ArcObstacle.o ../Dev-C++/ConeObstacle.o ../Dev-C++/MeshFragSceneNode.o ../Dev-C++/PhysicsDriver.o ../Dev-C++/WeatherRenderer.o ../Dev-C++/ParseColor.o ../Dev-C++/TrackMarks.o ../Dev-C++/RoofTops.o ../Dev-C++/EighthDimShellNode.o ../Dev-C++/EffectsMenu.o ../Dev-C++/MeshTransform.o ../Dev-C++/ObstacleList.o ../Dev-C++/ObstacleMgr.o ../Dev-C++/ObstacleModifier.o ../Dev-C++/ServerListCache.o ../Dev-C++/ServerList.o ../Dev-C++/StartupInfo.o ../Dev-C++/ServerItem.o ../Dev-C++/EntryZone.o ../Dev-C++/Weapon.o ../Dev-C++/LinkManager.o ../Dev-C++/Plan.o ../Dev-C++/ImageFont.o ../Dev-C++/BitmapFont.o ../Dev-C++/Downloads.o ../Dev-C++/AccessList.o ../Dev-C++/bzglob.o ../Dev-C++/CacheMenu.o ../Dev-C++/CacheManager.o ../Dev-C++/ares_init.o ../Dev-C++/ares_mkquery.o ../Dev-C++/ares_parse_a_reply.o ../Dev-C++/ares_parse_ptr_reply.o ../Dev-C++/ares_query.o ../Dev-C++/ares_search.o ../Dev-C++/ares_send.o ../Dev-C++/ares_strerror.o ../Dev-C++/ares_timeout.o ../Dev-C++/ares_version.o ../Dev-C++/windows_port.o ../Dev-C++/ares__close_sockets.o ../Dev-C++/ares__get_hostent.o ../Dev-C++/ares__read_line.o ../Dev-C++/ares_cancel.o ../Dev-C++/ares_destroy.o ../Dev-C++/ares_expand_name.o ../Dev-C++/ares_expand_string.o ../Dev-C++/ares_fds.o ../Dev-C++/ares_free_hostent.o ../Dev-C++/ares_free_string.o ../Dev-C++/ares_gethostbyaddr.o ../Dev-C++/ares_gethostbyname.o ../Dev-C++/AresHandler.o ../Dev-C++/cURLManager.o ../Dev-C++/MsgStrings.o ../Dev-C++/ares_process.o ../Dev-C++/ScoreboardRenderer.o ../Dev-C++/effectsRenderer.o ../Dev-C++/LocalCommand.o ../Dev-C++/clientConfig.o ../Dev-C++/Triangulate.o ../Dev-C++/MeshDrawInfo.o ../Dev-C++/GameTime.o ../Dev-C++/MeshSceneNode.o ../Dev-C++/MeshDrawMgr.o ../Dev-C++/MeshRenderNode.o ../Dev-C++/OccluderSceneNode.o ../Dev-C++/defaultBZDB.o ../Dev-C++/Roaming.o ../Dev-C++/NewVersionMenu.o ../Dev-C++/BZDBLocal.o ../Dev-C++/bzflag_private.res -o "..\src\bzflag\bzflag.exe" -L"C:/Dev-Cpp/lib" -mwindows -lmingw32 -lstdc++ -lsdlmain -lsdl -lcurl -lws2_32 -ldsound -lwinmm -lglu32 -lopengl32 -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -fmessage-length=0 -s
../Dev-C++/cURLManager.o(.text+0x1dd):cURLManager.cxx: undefined reference to `_imp__curl_easy_init'
../Dev-C++/cURLManager.o(.text+0x235):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x280):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x2cb):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x316):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x369):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x3bb):cURLManager.cxx: more undefined references to `_imp__curl_easy_setopt' follow
../Dev-C++/cURLManager.o(.text+0x5c5):cURLManager.cxx: undefined reference to `_imp__curl_easy_init'
../Dev-C++/cURLManager.o(.text+0x61d):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x668):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x6b3):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x6fe):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x751):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x7a3):cURLManager.cxx: more undefined references to `_imp__curl_easy_setopt' follow
../Dev-C++/cURLManager.o(.text+0x950):cURLManager.cxx: undefined reference to `_imp__curl_easy_cleanup'
../Dev-C++/cURLManager.o(.text+0xb2c):cURLManager.cxx: undefined reference to `_imp__curl_easy_cleanup'
../Dev-C++/cURLManager.o(.text+0xd08):cURLManager.cxx: undefined reference to `_imp__curl_easy_cleanup'
../Dev-C++/cURLManager.o(.text+0xe6b):cURLManager.cxx: undefined reference to `_imp__curl_version'
../Dev-C++/cURLManager.o(.text+0xe91):cURLManager.cxx: undefined reference to `_imp__curl_global_init'
../Dev-C++/cURLManager.o(.text+0xec5):cURLManager.cxx: undefined reference to `_imp__curl_multi_init'
../Dev-C++/cURLManager.o(.text+0xf51):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0xf9d):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0xfe8):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x1042):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x109c):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x110f):cURLManager.cxx: more undefined references to `_imp__curl_easy_setopt' follow
../Dev-C++/cURLManager.o(.text+0x1493):cURLManager.cxx: undefined reference to `_imp__curl_multi_add_handle'
../Dev-C++/cURLManager.o(.text+0x14f2):cURLManager.cxx: undefined reference to `_imp__curl_multi_remove_handle'
../Dev-C++/cURLManager.o(.text+0x15c6):cURLManager.cxx: undefined reference to `_imp__curl_easy_perform'
../Dev-C++/cURLManager.o(.text+0x162c):cURLManager.cxx: undefined reference to `_imp__curl_multi_fdset'
../Dev-C++/cURLManager.o(.text+0x16a2):cURLManager.cxx: undefined reference to `_imp__curl_multi_perform'
../Dev-C++/cURLManager.o(.text+0x16ea):cURLManager.cxx: undefined reference to `_imp__curl_multi_info_read'
../Dev-C++/cURLManager.o(.text+0x1794):cURLManager.cxx: undefined reference to `_imp__curl_formfree'
../Dev-C++/cURLManager.o(.text+0x1837):cURLManager.cxx: undefined reference to `_imp__curl_easy_getinfo'
../Dev-C++/cURLManager.o(.text+0x18a5):cURLManager.cxx: undefined reference to `_imp__curl_easy_getinfo'
../Dev-C++/cURLManager.o(.text+0x1923):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x1978):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x19c5):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x1a39):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x1aad):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
../Dev-C++/cURLManager.o(.text+0x1b39):cURLManager.cxx: undefined reference to `_imp__curl_formadd'
../Dev-C++/cURLManager.o(.text+0x1b8d):cURLManager.cxx: undefined reference to `_imp__curl_easy_setopt'
collect2: ld returned 1 exit status
make.exe: *** [../src/bzflag/bzflag.exe] Error 1
Wykonanie zakończone
Does anybody know, what is going on?