MeshTransform
Posted: Wed Dec 05, 2007 9:46 pm
Whenever I run a server with my latest map, I get the following error:
I haven't seen any problems with the map, and I don't know what's wrong with the spins I'm using. I assume it's okay to have several nested spins.
I checked all the meshes that got spun, and they all look fine.
Is this a problem I should just be ignoring?
Code: Select all
MeshTransform::Tool::Tool() 2.0.0 inversion bug
The most likely cause is a "spin" transformation
I checked all the meshes that got spun, and they all look fine.
Is this a problem I should just be ignoring?