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MeshTransform

Posted: Wed Dec 05, 2007 9:46 pm
by Joe-Schmoe
Whenever I run a server with my latest map, I get the following error:

Code: Select all

MeshTransform::Tool::Tool() 2.0.0 inversion bug
The most likely cause is a "spin" transformation
I haven't seen any problems with the map, and I don't know what's wrong with the spins I'm using. I assume it's okay to have several nested spins.

I checked all the meshes that got spun, and they all look fine.

Is this a problem I should just be ignoring?

Posted: Wed Dec 05, 2007 11:39 pm
by Spazzy McGee
I may be talking BS, but I think it only affects the very old and obsolete 2.0.0 client.

Something to do with the y and z axes being mixed up in the spin transformation in 2.0.0?

I'd say nothing to worry about.