Renascence
- ducktape
- Private First Class
- Posts: 1206
- Joined: Sat Jul 01, 2006 2:06 am
- Location: Right Behind you!
Renascence
Hi all its not much just a map I made.
Here are some screenies:
EDIT: I updated the teles and its all good now.
Here are some screenies:
EDIT: I updated the teles and its all good now.
- Attachments
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- Renascence.bzw
- (6.33 KiB) Downloaded 229 times
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- bzfi0135.jpg
- (846.45 KiB) Downloaded 140 times
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- bzfi0136.jpg
- (898.73 KiB) Downloaded 155 times
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- bzfi0137.jpg
- (999.73 KiB) Downloaded 184 times
Last edited by ducktape on Thu Sep 13, 2007 3:43 pm, edited 1 time in total.
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- Private First Class
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- The Frog Master
- Private First Class
- Posts: 59
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- Location: Somewhere in the vicinity of betelgeuse
- ducktape
- Private First Class
- Posts: 1206
- Joined: Sat Jul 01, 2006 2:06 am
- Location: Right Behind you!
its actually not that bad. its more of a sniping capping type map. if people dont like it once they try it out then I'll look into adding stuff.Evanejk wrote:Well it might be better not open.ducktape wrote:All: Its supposed to be "open."
I did notice that one of the teles is messed up I"ll fix then repost it.
thanks blast for hosting this.
- ducatiwannabe
- Private First Class
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Very good balance, though very open in the middle. You don't always have to cram, but make sure it remains interesting and keeps good playability if you leave a map open. I like the way you made the base area for both teams. Looks like jumping would involve lots of head bumping, and a miss could really cost you... but still, very skilled.
*cheering*
(haven't played it yet)
*cheering*
(haven't played it yet)