I recently set up a test server that uses randomly-generated maps created with Epyon's bzwgen tool. This server is at fairserve.bzflag.org:5258. The server runs on a 1-hour timer, after which a fresh map will be generated. I have a cron job running to automatically update and rebuild the bzwgen source every four hours, so what you see on the server should keep up with Epyon's commits fairly closely.
Note: because it takes a few seconds to regenerate the map, there may be a short pause between the server shutdown and startup.
sigonasr2 wrote:It's a nice plugin and all, but it got annoying always spawning inside the mesh boxes (The buildings). Ah well, still, I like it
That will be fixed when Epyon updates the source to define inside points for the meshes. This will also mean that players with OO will no longer be able to fire from inside the buildings.
Good, another thing I encountered, one time I had to download a 500kb world file to play the map, is this supposed to be normal? 500kb seems too big for these mesh buildings... Or is it just me?
I'd like to bump this topic and remind all that the server is running -- lot has happened since the original posting, and now, at the eve of GSoC improvements are happening on a "LIVE" rate .
I'm *very* open to suggestions, comments, praises and death threats!