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Bridges [Finally Released!]

Posted: Mon Apr 02, 2007 5:16 pm
by meeba
Alright, here it is, TangenT's Bridges map.

I have nothing else I can think of adding to it, so I'm giving the map file to you guys to use as you will.

All are welcome to modify and/or use it, of course, just be sure to give me some credit. :)

The map is a 4-team CTF on bridges (don't fall off... there's railings, so it should be difficult to do THAT). Players spawn in their team's quadrant of the map (and on the bridges). There are a bunch of blinking lights to show you where you're going. You'll figure out what they mean when you play.

Screenshots are in this topic: http://my.bzflag.org/bb/viewtopic.php?t ... highlight=

Anyways, without further ado, here's the map...

Posted: Tue Apr 03, 2007 12:40 am
by ducktape
Awesome Can't wait to play it. nice work.

Posted: Tue Apr 03, 2007 12:51 am
by halo3
ya its realy nice

Posted: Tue Apr 03, 2007 12:52 am
by meeba
ducktape wrote:Awesome Can't wait to play it. nice work.
Thanks, ducktape. 8)

It is on one of my rotations at nullbzflag.gotdns.com:5154. You might have to cycle the server a couple times to get to it, though.
halo3 wrote:ya its realy nice
Thanks to you, as well. :)

Posted: Tue Apr 03, 2007 12:56 am
by halo3
your very welcome :)

Posted: Tue Apr 03, 2007 1:20 am
by Grace F
I was on it...with you i think not too long ago :)

It's hard :P Im used to looking at the radar alot - and on that map the radar is limited greatly :P I kept shooting at you and killing myself!

Posted: Tue Apr 03, 2007 1:26 am
by meeba
Grace F wrote:I was on it...with you i think not too long ago :)

It's hard :P Im used to looking at the radar alot - and on that map the radar is limited greatly :P I kept shooting at you and killing myself!
Guess that'll teach you radar fanatics a lesson, eh? :twisted:

Posted: Tue Apr 03, 2007 1:27 am
by ducktape
It was my idea to have "No Radar"!

Posted: Tue Apr 03, 2007 1:28 am
by R3laX
Nice Idea.. Nice map! :D

Posted: Tue Apr 03, 2007 1:28 am
by Grace F
There is a radar though ducktape - it's just close in.

Posted: Tue Apr 03, 2007 1:32 am
by halo3
lol

Posted: Tue Apr 03, 2007 1:36 am
by meeba
Grace F wrote:There is a radar though ducktape - it's just close in.
That's true, but it's the next best thing to having no radar. :P

Posted: Tue Apr 03, 2007 1:38 am
by Grace F
The next best thing? Bah i hate no radar! lol

Though, it's not soo bad with this map because it's flat and you can see everything fairly clearly! It does on the other hand make dodging particuarly hard!

Posted: Tue Apr 03, 2007 1:42 am
by meeba
Grace F wrote:The next best thing? Bah i hate no radar! lol

Though, it's not soo bad with this map because it's flat and you can see everything fairly clearly! It does on the other hand make dodging particuarly hard!
Guess you gotta watch out then, huh? :P

But seriously, if you're careful where you go, check yourself often, and be cool, you should be able to get to other bases just fine.

Posted: Sat Jul 28, 2007 8:07 pm
by meeba
Alright guys, hate to bring up my now extinct topic again, but playing on the map the other day, I noticed a terrible bug, where flags would get up on top of things, when of course, we can't jump up there. I have fixed this now (no, the map does not look any different) with some invisible pyramids.

The map file has been updated in the first post.

Posted: Sat Jul 28, 2007 10:14 pm
by blast
TangenT

It's probably better to just update the attachment on the original post. That's where most people look for map files.

Posted: Sun Jul 29, 2007 12:52 am
by Legolas_
Not a bad map. Just a hint: People love screenshots.

Posted: Sun Jul 29, 2007 12:58 am
by CannonBallGuy
Legolas_ wrote:Not a bad map. Just a hint: People love screenshots.
Just a hint, read his freaking post:
TangenT wrote:Screenshots are in this topic: http://my.bzflag.org/bb/viewtopic.php?t ... highlight=