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Albino Blacksheeps Pasture

Posted: Sat Mar 10, 2007 12:23 am
by Albino Blacksheep
Okeday!! here we go... my first map on iBZEdit!. Yes, if you were wondering, it is supposed to be kind of empty. I know there arent many places to hide, but its supposed to be Albino Blacksheeps Pasure. (Thats the "Farm House" in the corner).

Posted: Sat Mar 10, 2007 12:28 am
by Grace F
I dont get it :?

Is there anything on the map? lol I looked at it but i didnt see anything...

Posted: Sat Mar 10, 2007 4:00 am
by Red Cobra
Grace F wrote:I dont get it :?

Is there anything on the map? lol I looked at it but i didnt see anything...
Yes there is boxes and teleporters on the map. Look at the .bzw file. I can't open the map up at the moment, but from what I can see there is a several boxes and teleporters.

Posted: Sat Mar 10, 2007 5:42 am
by ducktape
I see it theres some teles in the middle and a Tiny liitle hut type thing

Posted: Sat Mar 10, 2007 7:04 am
by Grace F
i didnt see anything, my BZEdit doesnt show textures so everythings black apart from the grid, so from what i saw there wasnt anything unless everything was miniture.

Posted: Sat Mar 10, 2007 10:10 am
by ts
Grace F wrote:i didnt see anything, my BZEdit doesnt show textures so everythings black apart from the grid, so from what i saw there wasnt anything unless everything was miniture.
He wrote that he has not used BZEdit to create the map file. BZEdit is neither good to preview maps nor to design new maps.

I hope you are now realizing why screenshots are nice. See http://my.bzflag.org/bb/viewtopic.php?p=103828 as bad example how to present new maps.

Posted: Sat Mar 10, 2007 11:22 am
by Grace F
ts wrote:hope you are now realizing why screenshots are nice. See http://my.bzflag.org/bb/viewtopic.php?p=103828 as bad example how to present new maps.
You can just ask him for a screenshot you know.

Plus: That link goes to my thread. Obviously you didnt read it.
Red Cobra wrote: Please post screenshots :D
So then i wrote:
Grace F wrote:soon enough :P I need to use my other comp because this comp doesnt show BZEdits textures, so everythings black.
I was going to post screenshots when i could. Which as a matter of fact is right now.

Nice Work AB keep'm coming ;)

Posted: Sat Mar 10, 2007 12:24 pm
by CannonBallGuy
Grace F wrote:
ts wrote:hope you are now realizing why screenshots are nice. See http://my.bzflag.org/bb/viewtopic.php?p=103828 as bad example how to present new maps.
You can just ask him for a screenshot you know.

Plus: That link goes to my thread. Obviously you didnt read it.
Red Cobra wrote: Please post screenshots :D
So then i wrote:
Grace F wrote:soon enough :P I need to use my other comp because this comp doesnt show BZEdits textures, so everythings black.
I was going to post screenshots when i could. Which as a matter of fact is right now.

Nice Work AB keep'm coming ;)
Read ts's post again, it makes perfect sense. You're reply makes you look about 7.

Posted: Sat Mar 10, 2007 1:07 pm
by ts
Grace F wrote:Plus: That link goes to my thread. Obviously you didnt read it.
I read it otherwhise I wouldn't refered to it.

People presenting new maps should always attach some nice in-game screenshots. The majority of people don't know how to look at such a file to get an impression about it's contents and even when they know it's quite some work. If people need to ask for a screenshot then the map was not good presented.

Posted: Sat Mar 10, 2007 2:43 pm
by meeba
ts wrote:
Grace F wrote:Plus: That link goes to my thread. Obviously you didnt read it.
I read it otherwhise I wouldn't refered to it.

People presenting new maps should always attach some nice in-game screenshots. The majority of people don't know how to look at such a file to get an impression about it's contents and even when they know it's quite some work. If people need to ask for a screenshot then the map was not good presented.
Really, if you have time to make a map, you have time to start a server with it, join it, and take an F5 screenie. It's not hard, but it's a bit of a process for those of us who are running a lot now.

I have significantly less time than I used to, I'm working moire at my first job, and now I'm getting a second one.

So please be courteous to those of us with less time on our hands and post screenies.

Posted: Sat Mar 10, 2007 3:09 pm
by Albino Blacksheep
I've got the screeneys!!! Here you go!

Posted: Sat Mar 10, 2007 3:16 pm
by Red Cobra
You might want to add some more stuff. Just a thought. :D Some pyramids and a bunch more boxes and stuff. I know your trying to make it look like a pasture, but no one is gonna play on it if there's really nothing on it.

Posted: Sat Mar 10, 2007 3:16 pm
by meeba
Thanks for the screenies, AB.

But that map is WAY too empty. It needs some more... anything.

Maybe make some more cool structures? That corner thing is kinda neat.

Posted: Sat Mar 10, 2007 4:07 pm
by ducktape
You should add a Fence. a lot of pastures have them.

Posted: Sat Mar 10, 2007 4:38 pm
by Albino Blacksheep
Thats the problem... I dont know how to put in a fence. If I knew how to, i would put in a fence. I guess i will add in more buildings and stuff to it. More to come!

Posted: Sat Mar 10, 2007 5:33 pm
by Red Cobra
Albino Blacksheep wrote:Thats the problem... I dont know how to put in a fence (fince :D). If I knew how to, i would put in a fence. I guess i will add in more buildings and stuff to it. More to come!

Get Blender and model a fence in it then export as .obj file then import to wings then export to .obj then drag it to Teppics model tool then put it into your world file. :D

Posted: Fri Mar 16, 2007 4:35 pm
by Albino Blacksheep
Does anyone have a url for downloading blender or something? i cant find it

Posted: Fri Mar 16, 2007 4:45 pm
by ducktape
Google/Blender

but heres the link: http://www.blender.org/

Posted: Fri Mar 16, 2007 5:27 pm
by that exploding tank
You can also download Wings3d at http://www.wings3d.com/