Posted: Tue Aug 09, 2005 3:33 pm
you call a bunch of functions, and bzfs does most of the work for you.
You don't need to know how the protocoll works, or anything like that. It is VERY high level.
If you know C++ you should be fine. Plugins are very OS independent, because BZFS takes care of most things.
take a look at bzfsAPI.h and you'll see the functions you have, they are nice and high level like
You don't need to know how the protocoll works, or anything like that. It is VERY high level.
If you know C++ you should be fine. Plugins are very OS independent, because BZFS takes care of most things.
take a look at bzfsAPI.h and you'll see the functions you have, they are nice and high level like
Code: Select all
bz_fireWorldWep("SW",(float)bz_getBZDBDouble("_reloadTime"),playerToUse,dieData->pos,0,0,0,0.0f);