Meshes (This will start a war)

All things BZFlag - no [OT] here please

Who would like to see amazing things happen with this game?

Yes
13
62%
No
2
10%
Maybe
3
14%
Dont Care
3
14%
 
Total votes: 21

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JeffM
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Post by JeffM »

2.0 has your new standard objects.

booleans would just cause the same increase in polygon counts, as everthing has to be made into triangles anyway, booleans is just another way to do it, why not let a real editor do what it's allready good at?
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Pimpinella
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Post by Pimpinella »

Actually i don't understand the discusion, whats so hard about spending 2 hours reading one of those really good blender tutorials or workshops to get started with a powerful and good 3d modeler available for a lot of platforms?
Why would one want some one line drawing tool if you can also have something really useful?
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The Vaxorcist
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Post by The Vaxorcist »

Have a blender plug-in that exports to bzw's.
Seems Like the easiest thing to do, then you could put in placeholder meshes for teleports...

I admit, I'm struggling with blender, 3D Studio is a lot easier, but...
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JeffM
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Post by JeffM »

work was started on one, just never finished.
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