All things BZFlag - no [OT] here please
BZFLAG_IN_THE_D
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Posts: 1 Joined: Tue Aug 15, 2006 5:31 pm
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by BZFLAG_IN_THE_D » Tue Aug 15, 2006 5:48 pm
I am new to BZ Flag and I noticed that when you get shot your flag comes back somewhere in the world. How do you make it so it is not the flag you just had? Can I make that flag random?
TD-Linux
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Posts: 724 Joined: Wed Apr 27, 2005 8:26 pm
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by TD-Linux » Tue Aug 15, 2006 7:33 pm
No. There is a finite number of each flag on any particular BZFlag server. Flags are never created or destroyed, just moved.
You've just discovered a good way to get the flag you want
If the flags are mixed around fairly randomly and there are enough flags on the map, it should be fairly hard to find your flag again.
Joe-Schmoe
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by Joe-Schmoe » Sat Aug 19, 2006 2:47 pm
Whenever I see a new flag drop down, I look to see who was last killed and what they had. If it's a GM or something, I drop what I have and take the new one. A very useful way to abuse this fact.
Spazzy McGee
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Posts: 1405 Joined: Mon Mar 21, 2005 4:59 pm
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by Spazzy McGee » Sat Aug 19, 2006 3:46 pm
That trick has been an intergral part oof BZFlag for a very long time, less so nowadays as, at the moment there seems to be a great popularity for fast high-flag FFA - but still very useful.
"Life is what happens to you while you're busy making other plans." - John Lennon
loophole
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by loophole » Sat Aug 19, 2006 3:57 pm
I try to always watch when someone drops a good flag so I can see where it respawns.
Lately it seems I have been picking up different flags more than usual. Has the flag-respawn behavior changed in recent versions?
I could easily be imagining this....
benplaut
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by benplaut » Wed Aug 30, 2006 4:53 am
TD-Linux wrote: No. There is a finite number of each flag on any particular BZFlag server. Flags are never created or destroyed, just moved.
ahh... the first law of flag-o-dynamics
Theme97
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by Theme97 » Wed Aug 30, 2006 4:29 pm
But couldn't the server owner use +s instead of +f? Not many people do, but it prevents this...
dango
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by dango » Wed Aug 30, 2006 7:16 pm
some people put alot of flagsz, then put a max flags on the feild limit, so when you drop a flag, the next flag "in line" will be spawned
Ck_asdf
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by Ck_asdf » Sat Nov 11, 2006 5:55 pm
Eh, theme & me1, could you possibly explain what both of you are saying? It seems similar, but I'm not sure what +s is - I've just used +f
me1 kind of makes sense ... basically, it's like a waiting list for flags, which is pretty cool...
so how do I set that up?