Modified Viper
Modified Viper
Here is the two castles modified into four quadrants. Please give me suggestions.
- Attachments
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- bzfi0004.png
- (640.48 KiB) Downloaded 225 times
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- bzfi0003.png
- (680.93 KiB) Downloaded 196 times
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- bzfi0002.png
- (536.2 KiB) Downloaded 171 times
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- vipermodi.bzw
- (17.87 KiB) Downloaded 278 times
Last edited by Red Cobra on Wed Aug 23, 2006 1:21 pm, edited 7 times in total.
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ok!
I have modify this modi-viper-map!
here u can get it:
www.ipc.dariofazio.de/vipermodi.bzw
maybe i must make some things.....
but i update it then, and u can download it on the same link.
I have modify this modi-viper-map!
here u can get it:
www.ipc.dariofazio.de/vipermodi.bzw
maybe i must make some things.....
but i update it then, and u can download it on the same link.
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You've gone and genericized (Couldn't think of the verb to make something generic) The Two Castles. One of the many things that made The Two Castles fun was the ability to get into unique positions by many different methods. For instance, spawning at the base, going forward, and doing a series of jumps to perch yourself on the middle wall, giving you a unique shooting position. There are many other of these examples, but I don't have the time to list them all. On your map, there is no way to jump from the base to the wall, there is no prolonged cover for a flag carrier after spawning at the base to bring the flag to the cake (Once you're outside the base, you're on your own), etc. Now I know that the creator was hard pressed to squeeze some originality into this map, and they did a good job, but it is not The Two Castles, and it should not and will not be played on as if it is.
Creator @: Duck or Die, Duck or Die CTF, Fuel Stack, Guernica, Normal, Frayed
A Distraction wrote:You've gone and genericized (Couldn't think of the verb to make something generic) The Two Castles. One of the many things that made The Two Castles fun was the ability to get into unique positions by many different methods. For instance, spawning at the base, going forward, and doing a series of jumps to perch yourself on the middle wall, giving you a unique shooting position. There are many other of these examples, but I don't have the time to list them all. On your map, there is no way to jump from the base to the wall, there is no prolonged cover for a flag carrier after spawning at the base to bring the flag to the cake (Once you're outside the base, you're on your own), etc. Now I know that the creator was hard pressed to squeeze some originality into this map, and they did a good job, but it is not The Two Castles, and it should not and will not be played on as if it is.
Ok dude. Thanks for voicing your opinion. It's my first map, give me a break. I wasn't trying to intrude on the maker of the two castles. Zeesh.
Cop@R3lax
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I am very embarrassed. I did not mean to cause trouble. I think it is a good map.Red Cobra wrote:A Distraction wrote:You've gone and genericized (Couldn't think of the verb to make something generic) The Two Castles. One of the many things that made The Two Castles fun was the ability to get into unique positions by many different methods. For instance, spawning at the base, going forward, and doing a series of jumps to perch yourself on the middle wall, giving you a unique shooting position. There are many other of these examples, but I don't have the time to list them all. On your map, there is no way to jump from the base to the wall, there is no prolonged cover for a flag carrier after spawning at the base to bring the flag to the cake (Once you're outside the base, you're on your own), etc. Now I know that the creator was hard pressed to squeeze some originality into this map, and they did a good job, but it is not The Two Castles, and it should not and will not be played on as if it is.
Ok dude. Thanks for voicing your opinion. It's my first map, give me a break. I wasn't trying to intrude on the maker of the two castles. Zeesh.
Creator @: Duck or Die, Duck or Die CTF, Fuel Stack, Guernica, Normal, Frayed
Here is an updated version of the viper modi. I fixed some flaws and changed some objects around.
RC
RC
- Attachments
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- vipermodi.bzw
- (15.13 KiB) Downloaded 229 times
Cop@R3lax
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