I was pretty excited to see the 'plugins/python' dir, but my heart began to sink when (a) it failed to compile without tweaking and (b) loading it gave me this:
$ src/bzfs/bzfs -loadplugin plugins/python/python.so
Python plugin currently wraps the version 5 API, but BZFS is exporting version 15. Please complain loudly
Aborted
Sooo.... ummm... what do I do to go about complaining loudly?
I'll take a look and see if I can do anything with it, but messing with c++ is hardly my idea of a good time... I have many other things to spend my allotment of headaches on :-/
Are there any plans to revive it? I sorta thought that 'Please complain loudly' meant something along the lines of 'Let us know if you are interested in this.'
I just thought that I would mention that I AM working on this, and it's coming along quite nicely. It shouldn't be too long before it's complete enough for an alpha release.
I just thought that I'd mention that I'm still alive, just without internet access at home, so I guess maybe I'm not really all that alive, or I'm more alive, or something like that.
I haven't got much done on the plugin; not being able to play bzflag kindof takes away the desire to work on it :-/ But I still intend to get it to a usable state.
maybe someone else that does python would like to see it, as well.
It seems teppic just updated his bzw plugin for blender.
Take a look at my Defender game mode concept.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.