The Courtyard
- ^nightmare^
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The Courtyard
A smaller map with a fountain in the middle and trees all around it. A four team ctf with three people on each team. I did most of it in notepad (like the fountain and LouMan's trees).
Hosted at bzflag.norang.ca port 5158
Hosted at bzflag.norang.ca port 5158
- Attachments
-
- Courtyard.bzw
- 2.0.0
- (10.19 KiB) Downloaded 238 times
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- Sir Lance-A-Lot
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- Destroyer1313
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Ok, I have some better screenies for those of you who are lazy.
I had an idea about the map. Maybe you could put an upside-down cone
with the lower edges stretched and curved so it looks like a
fancy v, then put a texture matrix on it so it looks like its spraying
water. Anyway, here are the screenies.
I had an idea about the map. Maybe you could put an upside-down cone
with the lower edges stretched and curved so it looks like a
fancy v, then put a texture matrix on it so it looks like its spraying
water. Anyway, here are the screenies.
- Attachments
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- courtyard.JPG
- (216.25 KiB) Downloaded 83 times
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- courtyard2.JPG
- (170.84 KiB) Downloaded 97 times
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- courtyard3.JPG
- (156.75 KiB) Downloaded 110 times
Dormant. Not really. Kinda.
- A Meteorite
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Really great job. I just took a look now at norang.
But there's a small bug: you can't get up on the courtyard bricks/tiles unless you jump up. What if you make it drivethrough (or make it not as high?)?
But there's a small bug: you can't get up on the courtyard bricks/tiles unless you jump up. What if you make it drivethrough (or make it not as high?)?
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I played with the _maxBumpHeight setting and nothing would make the tank go up it all the way. Seems its too small to work with.A Meteorite wrote:Really great job. I just took a look now at norang.
But there's a small bug: you can't get up on the courtyard bricks/tiles unless you jump up. What if you make it drivethrough (or make it not as high?)?
Drivethrough would work.
-Tanner
- ^nightmare^
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Thanks!
Heres a fix of the map. I still have to fix one more thing though. If you take oo and go through one of the trees, bzflag crashes
ill work on something like that, thanks for idea!Destroyer1313 wrote:Ok, I have some better screenies for those of you who are lazy.
I had an idea about the map. Maybe you could put an upside-down cone
with the lower edges stretched and curved so it looks like a
fancy v, then put a texture matrix on it so it looks like its spraying
water. Anyway, here are the screenies.
Heres a fix of the map. I still have to fix one more thing though. If you take oo and go through one of the trees, bzflag crashes
- Attachments
-
- Courtyard.bzw
- Tile Fix
- (10.15 KiB) Downloaded 177 times
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- ^nightmare^
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Im trying to add additions to the fountain, but im running into a problem (as usual)...How do you make a cone flip upsidedown? i have tried using the flipz command but it doesnt seem to work
-thanks
-thanks
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- ^nightmare^
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ok hows this look? (looks kinda weird to me to tell u the truth...)
maybe i need to make the water thats shooting up smaller...
maybe i need to make the water thats shooting up smaller...
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- ducatiwannabe
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