the four corners of the world

User made maps to use on servers.
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tw1sted
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Post by tw1sted »

this is how you attach a file:
  • 1. Scrool to the bottom of the page and choose "Add and Attachment" (after typing stuff)
    2. Where it says "File Name" choose "Browse"
    3. Find the file that is saved with all that world and box stuff
    4. Hit "OK"
    5. Next to file comment hit "Add an Attachment" to actually add it
    5. Hit "Submit" and uve just attached a file
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Blazing King
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Post by Blazing King »

i hope this works
Attachments
bzflag map.gif
(6.63 KiB) Downloaded 3421 times
First there was a THUMP, that was King
After there was a Blaze of LIGHTNING
Then the world ended with Blazeing King
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Blazing King
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Post by Blazing King »

i hope this works
Attachments
bzflag map.gif
(6.63 KiB) Downloaded 3420 times
First there was a THUMP, that was King
After there was a Blaze of LIGHTNING
Then the world ended with Blazeing King
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tw1sted
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Post by tw1sted »

didnt work because u posted the picture. go to the file where you copyed all the stuff and post that file using my guide


ill just post it for everyone sake
Attachments
BKmap.bzw
(7.5 KiB) Downloaded 213 times
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Blazing King
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Post by Blazing King »

newest edition


world
name New Map
size 500.0000
end

pyramid
name 1 Pyramid
position 0.0000 0.0000 0.0000
size 10.0000 10.0000 30.0000
rot 0.0000
end

pyramid
name 2 Pyramid
position 30.0000 0.0000 0.0000
size 5.0000 5.0000 20.0000
rot 0.0000
end

pyramid
name 3 Pyramid
position -30.0000 0.0000 0.0000
size 5.0000 5.0000 20.0000
rot 0.0000
end

pyramid
name 4 Pyramid
position 0.0000 400.0000 0.0000
size 10.0000 10.0000 10.0000
rot 0.0000
end

pyramid
name 5 Pyramid
position 0.0000 -400.0000 0.0000
size 10.0000 10.0000 10.0000
rot 0.0000
end

box
name 1 Box
position 50.0000 300.0000 0.0000
size 10.0000 10.0000 10.0000
rot 0.0000
end

box
name 2 Box
position -50.0000 300.0000 0.0000
size 10.0000 10.0000 10.0000
rot 0.0000
end

box
name 3 Box
position 50.0000 -300.0000 0.0000
size 10.0000 10.0000 10.0000
rot 0.5000
end

box
name 4 Box
position -50.0000 -300.0000 0.0000
size 10.0000 10.0000 10.0000
rot 0.0000
end

box
name 5 Box
position 300.0000 0.0000 0.0000
size 10.0000 10.0000 5.0000
rot 0.0000
end

box
name 6 Box
position -300.0000 0.0000 0.0000
size 10.0000 10.0000 5.0000
rot 0.0000
end

base
name RED Base
position 250.0000 250.0000 46.0000
size 10.0000 10.0000 1.5000
rot 0.0000
color 1
end

base
name GREEN Base
position -250.0000 -250.0000 46.0000
size 10.0000 10.0000 1.5000
rot 0.0000
color 2
end

base
name BLUE Base
position -250.0000 250.0000 46.0000
size 10.0000 10.0000 1.5000
rot 0.0000
color 3
end

base
name PURPAL Base
position 250.0000 -250.0000 46.0000
size 10.0000 10.0000 1.5000
rot 0.0000
color 4
end

box
name 7 Box
position 200.0000 0.0000 0.0000
size 20.0000 300.0000 12.5000
rot 0.0000
end

pyramid
name 6 Pyramid
position 200.0000 20.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 7 Pyramid
position 200.0000 -20.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 8 Pyramid
position 200.0000 -60.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 9 Pyramid
position 200.0000 60.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 10 Pyramid
position 200.0000 100.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 11 Pyramid
position 200.0000 140.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 12 Pyramid
position 200.0000 180.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 14 Pyramid
position 200.0000 -100.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 15 Pyramid
position 200.0000 -140.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 16 Pyramid
position 200.0000 -180.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 17 Pyramid
position -200.0000 0.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name Pyramid 18
position 0.0000 0.0000 0.0000
size 1.0000 1.0000 1.0000
rot 0.0000
end

pyramid
name 19 Pyramid
position -200.0000 40.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 20 Pyramid
position -200.0000 80.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 21 Pyramid
position -200.0000 -40.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 22 Pyramid
position -200.0000 120.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 23 Pyramid
position -200.0000 160.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 24 Pyramid
position -200.0000 200.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 25 Pyramid
position -200.0000 -80.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 26 Pyramid
position -200.0000 -120.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 27 Pyramid
position -200.0000 -160.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

pyramid
name 28 Pyramid
position -200.0000 -200.0000 0.0000
size 10.0000 10.0000 40.0000
rot 0.0000
end

box
name 8 Box
position -200.0000 0.0000 0.0000
size 20.0000 300.0000 12.5000
rot 0.0000
end

box
name 9 Box
position 425.0000 415.0000 12.0000
size 30.0000 20.0000 1.0000
rot 0.0000
end

box
name 10 Box
position -425.0000 415.0000 12.0000
size 30.0000 20.0000 1.0000
rot 0.0000
end

box
name 11 Box
position -425.0000 -415.0000 12.0000
size 30.0000 20.0000 1.0000
rot 0.0000
end

box
name 12 Box
position 0.0000 0.0000 11.0000
size 30.0000 30.0000 1.0000
rot 0.0000
end

box
name 13 Box
position 425.0000 -415.0000 12.0000
size 30.0000 20.0000 1.0000
rot 0.0000
end

pyramid
name 29 Pyramid
position 460.0000 460.0000 0.0000
size 10.0000 10.0000 20.0000
rot 0.0000
end

pyramid
name 30 Pyramid
position 460.0000 -460.0000 0.0000
size 10.0000 10.0000 20.0000
rot 0.0000
end

pyramid
name 32 Pyramid
position -460.0000 460.0000 0.0000
size 10.0000 10.0000 20.0000
rot 0.0000
end

pyramid
name 33 Pyramid
position -460.0000 -460.0000 0.0000
size 10.0000 10.0000 20.0000
rot 0.0000
end

box
name 14 Box
position 100.0000 50.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 15 Box
position 100.0000 0.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

pyramid
name 34 Pyramid
position 400.0000 0.0000 0.0000
size 40.0000 40.0000 20.0000
rot 0.0000
end

box
name 16 Box
position 100.0000 -50.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 17 Box
position -100.0000 0.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 18 Box
position -100.0000 50.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 19 Box
position -100.0000 -50.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 20 Box
position 0.0000 100.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 21 Box
position 0.0000 150.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 22 Box
position 0.0000 200.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 23 Box
position 0.0000 -100.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 24 Box
position 0.0000 -150.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 25 Box
position 0.0000 -200.0000 0.0000
size 16.0000 5.0000 16.0000
rot 0.0000
end

box
name 26 Box
position 300.0000 100.0000 25.0000
size 10.0000 10.0000 5.0000
rot 0.0000
end

box
name 27 Box
position 300.0000 50.0000 15.0000
size 10.0000 10.0000 5.0000
rot 0.0000
end

box
name 28 Box
position 300.0000 150.0000 15.0000
size 10.0000 10.0000 5.0000
rot 0.0000
end

pyramid
name 35 Pyramid
position 400.0000 300.0000 15.0000
size 10.0000 10.0000 20.0000
rot 0.0000
end

pyramid
name 36 Pyramid
position 350.0000 300.0000 20.0000
size 10.0000 10.0000 20.0000
rot 0.0000
end

pyramid
name 37 Pyramid
position 300.0000 300.0000 25.0000
size 10.0000 10.0000 20.0000
rot 0.0000
end

pyramid
name 38 Pyramid
position -400.0000 0.0000 0.0000
size 40.0000 40.0000 20.0000
rot 0.0000
end

pyramid
name New Pyramid
position 0.0000 0.0000 0.0000
size 10.0000 10.0000 140.0000
rot 0.0000
shootthrough
end

pyramid
name New Pyramid
position -400.0000 0.0000 0.0000
size 10.0000 10.0000 146.0000
rot 0.0000
end

pyramid
name New Pyramid
position 400.0000 0.0000 0.0000
size 10.0000 10.0000 146.0000
rot 0.0000
end
First there was a THUMP, that was King
After there was a Blaze of LIGHTNING
Then the world ended with Blazeing King
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Tanner
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Post by Tanner »

Ok....

Copy that (Control C after highlighting) and open a text editor. Paste it in there (Control V). Then save it as my_map.bzw. Then click "Add an Attachment" in the post window. Then browse to where you saved it, add a short comment, and then click submit or "Add Attachment".

-Tanner
Tanner - Segway HT i180 Red Owner - Random Map Creator - BZStocks - TS Software

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tw1sted
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Post by tw1sted »

in case he cant do it here it is with a screenie too
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Blazing King
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Post by Blazing King »

thank u so much matt it wont let me post the map
First there was a THUMP, that was King
After there was a Blaze of LIGHTNING
Then the world ended with Blazeing King
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Tanner
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Post by Tanner »

Blazeing King wrote:thank u so much matt it wont let me post the map
What does it say?

-Tanner
Tanner - Segway HT i180 Red Owner - Random Map Creator - BZStocks - TS Software

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Blazing King
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Post by Blazing King »

here
Attachments
12.doc
(6.94 KiB) Downloaded 182 times
First there was a THUMP, that was King
After there was a Blaze of LIGHTNING
Then the world ended with Blazeing King
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Blazing King
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Post by Blazing King »

thats the only way it works
First there was a THUMP, that was King
After there was a Blaze of LIGHTNING
Then the world ended with Blazeing King
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tw1sted
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Post by tw1sted »

Blazeing King wrote:thank u so much matt it wont let me post the map
if your wondering Matthew is my real name
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Spazzy McGee
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Post by Spazzy McGee »

it's a good map, my only quip would be the fairness of the teams. if you look, it's much easier, say, for blues to capture reds than greens becausee of the different distances/obstacles....

but otherwise good.
"Life is what happens to you while you're busy making other plans." - John Lennon
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Blazing King
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Post by Blazing King »

i finally did it
Attachments
12.bzw
(6.94 KiB) Downloaded 186 times
First there was a THUMP, that was King
After there was a Blaze of LIGHTNING
Then the world ended with Blazeing King
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tw1sted
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Post by tw1sted »

Blazeing King wrote:i finally did it
nicely done
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Destroyer1313
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Post by Destroyer1313 »

A Heart Attack wrote:
Blazeing King wrote:i finally did it
nicely done
Its not that hard to put up a 7k textfile. :wink:
Dormant. Not really. Kinda.
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ducatiwannabe
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Post by ducatiwannabe »

I open it in bzedit and it crashed with no error message or anything...
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tw1sted
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Post by tw1sted »

ducatiwannabe wrote:I open it in bzedit and it crashed with no error message or anything...
happened to me to...

hes using a mac so when he saves it its .ibzw

try posting that file BK
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Blazing King
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Post by Blazing King »

i saved it as bzw
First there was a THUMP, that was King
After there was a Blaze of LIGHTNING
Then the world ended with Blazeing King
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tw1sted
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Post by tw1sted »

just save it as "BKmap" with no extention at the end. then post that file
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Blazing King
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Post by Blazing King »

i tryed and this is what it said The Extension array is not allowed
First there was a THUMP, that was King
After there was a Blaze of LIGHTNING
Then the world ended with Blazeing King
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