The Great wall
- 1badplayer
- Private First Class
- Posts: 76
- Joined: Thu Jun 09, 2005 3:17 am
- Location: Twin citys, MN
The Great wall
here is my new map. it is a 2 team ctf. I think there may be a bug or two in it. i would like someone to run it and see how it plays. let me know what you think.
- Attachments
-
- 1.1.4.bzw
- Great Wall ctf Map
- (364.66 KiB) Downloaded 223 times
-
- the field.jpg
- the field
- (42.84 KiB) Downloaded 103 times
-
- the wall
- The wall.jpg (39.59 KiB) Viewed 1959 times
-
- inside the wall
- inside the wall.jpg (35.02 KiB) Viewed 1971 times
- BinarySpike
- Corporal
- Posts: 735
- Joined: Mon Mar 28, 2005 11:58 pm
- Contact:
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
Looks very good!
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
- 1badplayer
- Private First Class
- Posts: 76
- Joined: Thu Jun 09, 2005 3:17 am
- Location: Twin citys, MN
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
Like It!!!
is it had coded?
oh and btw, post some maps at the Mapatorium! it has automatic forum notifiacation and free screenshot hosting! http://www.garrettsites.net/bzmaps/index.php
is it had coded?
oh and btw, post some maps at the Mapatorium! it has automatic forum notifiacation and free screenshot hosting! http://www.garrettsites.net/bzmaps/index.php
"Life is what happens to you while you're busy making other plans." - John Lennon
- 1badplayer
- Private First Class
- Posts: 76
- Joined: Thu Jun 09, 2005 3:17 am
- Location: Twin citys, MN
- 1badplayer
- Private First Class
- Posts: 76
- Joined: Thu Jun 09, 2005 3:17 am
- Location: Twin citys, MN
here is the fix for burrow. working on fix for flag in buildings.
- Attachments
-
- 1.1.5.bzw
- great wall
- (244.69 KiB) Downloaded 194 times
- 1badplayer
- Private First Class
- Posts: 76
- Joined: Thu Jun 09, 2005 3:17 am
- Location: Twin citys, MN
this one should take care of most of the building flag problem.
- Attachments
-
- 1.1.6.bzw
- great wall
- (261.13 KiB) Downloaded 194 times
I noticed that it seems a bit hard to jump on the cylinders at the base of the wall. I am not sure why that is, but make sure you have at least 3 meters between the jump height of the tank and the height of the cylinder.
Otherwise, this map is great! One other thing: It would be fun if the caution-textured surfaces on each side could jump you over the wall.
Otherwise, this map is great! One other thing: It would be fun if the caution-textured surfaces on each side could jump you over the wall.