Metropolis
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- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
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- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
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- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
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- Sergeant
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- Joined: Thu Jul 14, 2005 1:29 am
- LouMan
- Chief Sgt. of Cartography
- Posts: 338
- Joined: Mon Jan 31, 2005 3:05 am
- Location: Michigan, USA
Cars, signs, billboards, newspaper boxes, etc. will be coming. trepan is working on some significant improvements to BZFlag's graphics engine and I will wait for the next official release to start experimenting with them. Supposedly, higher poly counts will be possible and there will be improvements to allow higher fps with more complex maps. If I were to add the objects I want right now, it would totally kill fps on the map.
I appreciate all of the suggestions and support - I will try not to let you down
I appreciate all of the suggestions and support - I will try not to let you down
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- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
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- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
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- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
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- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
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- Sergeant
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- BIYA
- Corporal
- Posts: 891
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- Location: Fredericksburg, Virginia
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time to pull out the 70,000 poly bug thangy ma-bob. I tell you thats the most smoothest thing I have ever seen!!!!! I mean flys would'nt be able to stick to itLouMan wrote:Like I said, trepan is making some significant improvements to the graphics engine that may allow much higher poly counts without hurting fps. We will see - that's why I am waiting for the official release.
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- Sergeant
- Posts: 831
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- LouMan
- Chief Sgt. of Cartography
- Posts: 338
- Joined: Mon Jan 31, 2005 3:05 am
- Location: Michigan, USA
Metropolis Revision 2
Soon to come - Metropolis Revision 2. I have been told that changes will be made to next release of BZFlag that will allow higher polygon counts with better performance (fps). When this release of BZFlag has been widely circulated and I have fully tested the Metropolis enhancements, I will release revision 2. Attached are a few screenshots of a few sample objects that will be added to map. I will also be adding road signs, light poles, flags, billboards, etc. if the new version of BZFlag permits...
- Attachments
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- parkingmeter.jpg
- Parking Meter
- (77.49 KiB) Downloaded 121 times
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- firehydrant.jpg
- Fire Hydrant
- (81.96 KiB) Downloaded 118 times
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- car.jpg
- Car
- (88.98 KiB) Downloaded 124 times
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- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am