ATI Radeon lockups (PC & Mac?)
- El_Bastado
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- Joined: Tue Dec 07, 2004 11:39 am
- Location: United Kingdom
ATI Radeon lockups (PC & Mac?)
Hi All,
There seems to be a number of people with ATI Radeons (both PC & Mac owners) experiencing hangs in 2.0. I'm wondering if this is the same issue as the oft reported "mac crash".
For me these hangs happen after an explosion very close by. The full screen fire/debris/lighting effect seems to be what triggers it. The game totally freezes with the explosion on screen, and the keyboard & mouse are unresponsive.
I've taken a photo of one such crash & attach it here.
Does this match what other Radeon owners are seeing?
Specs of my system:
AMD Athlon 700MHz (Yep - its slow...)
ATI Radeon 9200 @ 1280x1024
IIyama 17" Flat panel via DVI (incase that matters)
Linux kernel 2.6.10-rc1
SDL 1.2.8
bzflag_cvs from today.
Regards,
EB
There seems to be a number of people with ATI Radeons (both PC & Mac owners) experiencing hangs in 2.0. I'm wondering if this is the same issue as the oft reported "mac crash".
For me these hangs happen after an explosion very close by. The full screen fire/debris/lighting effect seems to be what triggers it. The game totally freezes with the explosion on screen, and the keyboard & mouse are unresponsive.
I've taken a photo of one such crash & attach it here.
Does this match what other Radeon owners are seeing?
Specs of my system:
AMD Athlon 700MHz (Yep - its slow...)
ATI Radeon 9200 @ 1280x1024
IIyama 17" Flat panel via DVI (incase that matters)
Linux kernel 2.6.10-rc1
SDL 1.2.8
bzflag_cvs from today.
Regards,
EB
- Attachments
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- Radeon Crash
- img_0421.jpg (69.9 KiB) Viewed 1827 times
- El_Bastado
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- Joined: Tue Dec 07, 2004 11:39 am
- Location: United Kingdom
Linux X.org 6.7.0
Code: Select all
Release Date: 18 December 2003
X Protocol Version 11, Revision 0, Release 6.7
Build Operating System: Linux 2.4.26 i686 [ELF]
Current Operating System: Linux wrench 2.6.10-rc1n #2 Fri Oct 29 10:58:54 BST 2004 i686
Build Date: 05 June 2004
(II) Loading /usr/X11R6/lib/modules/drivers/radeon_drv.o
(II) Module radeon: vendor="X.Org Foundation"
compiled for 6.7.0, module version = 4.0.1
Module class: X.Org Video Driver
ABI class: X.Org Video Driver, version 0.7
- QuantumBeep
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- El_Bastado
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- Posts: 7
- Joined: Tue Dec 07, 2004 11:39 am
- Location: United Kingdom
I'll give those a try in due course. They only support X.org v6.8 - so I'll need to upgrade from 6.7.0 first (which could fix the problem anyway).JeffM2501 wrote:looks like your running the normal xorg DRI drivers. ATI makes it's own set of drivers, you shoudl probably get those.
I'm actually thinking the issue could be in the kernel's "radeon" module. During a "crash", I telnetted in from another box and discovered the bzflag process no longer running, and X stuck in a loop:
strace of X:
Code: Select all
--- SIGALRM (Alarm clock) @ 0 (0) ---
sigreturn() = ? (mask now [])
ioctl(6, 0x6444, 0) = -1 EBUSY (Device or resource busy)
--- SIGALRM (Alarm clock) @ 0 (0) ---
sigreturn() = ? (mask now [])
ioctl(6, 0x6444, 0) = -1 EBUSY (Device or resource busy)
ioctl(6, 0x6444, 0) = -1 EBUSY (Device or resource busy)
--- SIGALRM (Alarm clock) @ 0 (0) ---
sigreturn() = ? (mask now [])
ioctl(6, 0x6444, 0) = -1 EBUSY (Device or resource busy)
...repeats forever
lsof of X:
Code: Select all
X 2671 root 6u CHR 226,0 6140 /dev/dri/card0
Regards,
EB
Helo all, mine used to hang up so bad that I have to hit the reset button on my box, yes, all my hardware stops including the keyboard, rendering ctrl-alt-backspace unusable:
Dual Athlon MP 2000+
Card is Radeon 8500LE
kernel 2.6.8 SMP
XFree86 Version 4.3.0.1 (Debian 4.3.0.dfsg.1-10 20041215174925)
SDL 1.2.7
Hangs for sure at 800x600 but intermittently on 1024x768
with all effects and some minor features disabled.
Dual Athlon MP 2000+
Card is Radeon 8500LE
kernel 2.6.8 SMP
XFree86 Version 4.3.0.1 (Debian 4.3.0.dfsg.1-10 20041215174925)
SDL 1.2.7
Hangs for sure at 800x600 but intermittently on 1024x768
with all effects and some minor features disabled.
I've even had a couple of video card hardlocks. (ati9800pro, latest ati drivers) And no problems with far cry or ut2k4... But this is a homebrew,developing game and they aren't exactly well payed Play with your drivers, play with your settings guys
'Happiness is the exercise of vital powers along lines of excellence in a life affording you scope'
-Aristotle-
-Aristotle-
New drivers were released for my card (see previous post) on the 22nd February but I have only just installed them through windows update.
I have only managed to crash bzflag twice.
The first two times it just restarted but the third time I got a blue screen error saying:
IRQ_LESS_THAN_EQUAL
Dunno why I get this error but all the IRQ's for the devices on my PC are setup fine with no conflicts
I have only managed to crash bzflag twice.
The first two times it just restarted but the third time I got a blue screen error saying:
IRQ_LESS_THAN_EQUAL
Dunno why I get this error but all the IRQ's for the devices on my PC are setup fine with no conflicts
- codergeek42
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This sometimes happens to me too.
I'm using the native radeon/DRI drivers for my 9200 (X.org 6.8.2), and everything else seems to be ok, it's only bzflag that locks up from time to time. (I've played GLtron, Quake3-demo, etc for long periods of time with no troubles.) I can SSH into my box when this happens from my mom's computer (running Cygwin on XP Pro) and everything else seems just fine. The only problem is that when bzflag locks up, I cannot use the physically attached keyboard/mouse anymore. I can't even switch out of X to a virtual console using the Ctrl+Alt+F<n> key combo like I normally can.
I've run an strace on it and I'll post that strace log file when I get home from work later.
I hope this is fixed soon. It didn't seem to happen in BZFlag 1.x
I'm using the native radeon/DRI drivers for my 9200 (X.org 6.8.2), and everything else seems to be ok, it's only bzflag that locks up from time to time. (I've played GLtron, Quake3-demo, etc for long periods of time with no troubles.) I can SSH into my box when this happens from my mom's computer (running Cygwin on XP Pro) and everything else seems just fine. The only problem is that when bzflag locks up, I cannot use the physically attached keyboard/mouse anymore. I can't even switch out of X to a virtual console using the Ctrl+Alt+F<n> key combo like I normally can.
I've run an strace on it and I'll post that strace log file when I get home from work later.
I hope this is fixed soon. It didn't seem to happen in BZFlag 1.x
~ Peter ~
OS: GNU/Linux (Fedora)
System: Intel DG965WH, Core 2 Duo E6600 (2x 2.4 GHz), 2 GB DDR2-800 RAM
OS: GNU/Linux (Fedora)
System: Intel DG965WH, Core 2 Duo E6600 (2x 2.4 GHz), 2 GB DDR2-800 RAM
BZFlag still has some quirks with Windows XP. For me, it locks my O/S when I try to switch back and forth between BZFlag and some other app (no problem in window mode, only happens in full screen).I'm on WinXP... my machine locks hard pretty often...
As for the hard locks, there could be a problem with the video card itself I suppose (unlikely unless you thrashed it on install). It might be best to troubleshoot all available software influences. Here are a few general topics that apply to a variety of video problems:
- Software version (make sure you have the latest update, ie: Diablo II LoD 1.10, or BZFlag 2.0.x)
- OpenGL/DirectX versions and settings (set by operating system and/or video card drivers)
- Video card drivers (manufacturer's or chipset, experiment with both and the latest vs. the second latest drivers)
- Operating System settings (resources available to video card, are they shared with other resources?, do they have their own IRQ, etc.?)
- AGP bus (BIOS settings and bus speed, ie: 2x, 4x, 8x, amp.size, buffering)
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
foreach(noob in this.game){return frag(noob);}}