Origin of BZFlag
Origin of BZFlag
Found an image on one of my HDDs when I was interested what "BZ" meant in BZFlag.
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
foreach(noob in this.game){return frag(noob);}}
Message receved, derv old boy
there is even a java one made by the origonal author
http://www.cyberdyne-systems.co.uk/bz/bzsplash.html
and yeah, if you ever played the 2600 versoion it was HORIBLE you can even find roms for it now to run with the emulators.
there is even a java one made by the origonal author
http://www.cyberdyne-systems.co.uk/bz/bzsplash.html
and yeah, if you ever played the 2600 versoion it was HORIBLE you can even find roms for it now to run with the emulators.
JeffM
...or, what if we had a new flag called "Blast from the Past" (BP), "Legacy Downgrade" (LD), or "Legacy Virus" (LV) that changed the client's POV to that of the old BattleZone. It would be a bad flag since you could no longer have a radar, right click for target, or see color. It would be a super-bad CB flag.
Of course the green outlines of objects won't be exactly like the old game. For all purposes of practicality, they would show the wire frame of BZFlag tanks, etc.
Of course the green outlines of objects won't be exactly like the old game. For all purposes of practicality, they would show the wire frame of BZFlag tanks, etc.
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
foreach(noob in this.game){return frag(noob);}}
Jeff, you're right, it does have radar, but nothing as helpful as BZFlag's radar. So, may be the radar should be temporarily changed to Battlezone's style?
As for seeing through objects, may be everything should be visible except other tanks?
As for seeing through objects, may be everything should be visible except other tanks?
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
foreach(noob in this.game){return frag(noob);}}
Well, that is why I like the idea of using PZ... it doesn't matter much if they can see through buildings, because the only ones they can kill are PZ too and have the same edge. It would actually make gameplay a lot different in the zoned state.
Radar doesn't necessarily have to change... if you think about it, they're pretty much the same. sure, the BZFlag radar is more complex, but so is the game.
One graphical challenge, though, would be keeping it from getting disorienting... in battlezone, everything was close to the same size, so it was easy to tell distance. in BZ, there would have to be a more elaborite color fade or something.
Radar doesn't necessarily have to change... if you think about it, they're pretty much the same. sure, the BZFlag radar is more complex, but so is the game.
One graphical challenge, though, would be keeping it from getting disorienting... in battlezone, everything was close to the same size, so it was easy to tell distance. in BZ, there would have to be a more elaborite color fade or something.
Optimism is just a milder alternative to denial.