Hi,
In attached file a map with zone flag.
often don t go back to the zone.
Is there misconfiguration or bug?
Configuration :
-a 50 38
-publicaddr tomato.freemyip.com:5154
-publickey xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-p 5154
-autoTeam
-d
-sb
-j
-lagdrop 3
-lagwarn 400
-maxidle 300
-ms 3
-password xxxxxxxxxxx
+r
-srvmsg "When you have to shoot, don t speak, shoot"
-tk
-c
-world "/path/to/breizh_wall.bzw"
-groupdb "/path/to/groupdb.txt"
zone flag where flag dont go back
zone flag where flag dont go back
- Attachments
-
- breizh_wall.bzw
- (4.77 KiB) Downloaded 231 times
<°)))><|
Re: zone flag where flag dont go back
Which flags (team flags or WG) are you trying to send back to the zone specified and when?
If you are trying to send back the team flags, you have already set everything you could without plugins:
The safety argument will result in the team flags flying to their specified zones when dropped above 'unsafe' objects such as a pyramid.
If you are trying to send back the WG flags, the best action would be to reduce max flag grabs to 1. You can do that by inputting the following line in either your options object or the conf file:
This presents solutions without the use of plugins.
If you are trying to send back the team flags, you have already set everything you could without plugins:
Code: Select all
zone
name zf_red
position -300 -5 15
size 1 1 1
safety 1
end
zone
name zf_blue
position -300 5 15
size 1 1 1
safety 3
end
If you are trying to send back the WG flags, the best action would be to reduce max flag grabs to 1. You can do that by inputting the following line in either your options object or the conf file:
Code: Select all
-set _maxFlagGrabs 1
- Zehra
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Re: zone flag where flag dont go back
The following should solve the issue: '-set _maxFlagGrabs 0'
(Simply set the above within the command line, map file or configuration file.)
It may also be done within game as the following slash command without the quotes: '/set _maxFlagGrabs 0'
-Zehra
(Simply set the above within the command line, map file or configuration file.)
It may also be done within game as the following slash command without the quotes: '/set _maxFlagGrabs 0'
-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
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The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
Re: zone flag where flag dont go back
Thanks for the answer.
The problem come from the zoneflag WG 1.
The problem come from the zoneflag WG 1.
<°)))><|
Re: zone flag where flag dont go back
I simplify my question :
#******* test.bzw ***********
world
size 100
end
options
+r
-j
-ms 4
-sl WG 1
-fb
-set _shotSpeed 110
-set _tankSpeed 28
-set _wingsJumpCount 20
-publictitle "Breizh tomato - shoot through WALL - ctf "
end
#*******************
zone
zoneflag WG 1
position 0 50 0
end
zone
zoneflag WG 1
position 0 -50 0
end
#******************
When i run this map with
bzfs -world test.bzw
The flag go back to the zoneflag randomly
#******* test.bzw ***********
world
size 100
end
options
+r
-j
-ms 4
-sl WG 1
-fb
-set _shotSpeed 110
-set _tankSpeed 28
-set _wingsJumpCount 20
-publictitle "Breizh tomato - shoot through WALL - ctf "
end
#*******************
zone
zoneflag WG 1
position 0 50 0
end
zone
zoneflag WG 1
position 0 -50 0
end
#******************
When i run this map with
bzfs -world test.bzw
The flag go back to the zoneflag randomly
<°)))><|
Re: zone flag where flag dont go back
In the same place that you have the following:
Insert one more line:
This will make the WG flag always zap back to the zone specified, meaning both after a death or a drop. You have also specified a shot limit for WG being 1, meaning it will also force a drop after one shot.
Code: Select all
-set _shotSpeed 110
-set _tankSpeed 28
-set _wingsJumpCount 20
Code: Select all
-set _maxFlagGrabs 1
Re: zone flag where flag dont go back
I understand quickly but i need long explanations ...
<°)))><|