I suspect this is a bit much, but is there any way to create a plugin that:
A: Finds player Z coord
B: Compares it to a certain Z coord
C: Reduces gravity if player Z coord is lower than coord specified
I have water in mind...
LowGrav
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2.0 based protocol, by limitation, can not change player physics dynamically.
I do not know if this has been implemented in 2.99, but I know a lot of per-player type modification work has been done (or planned).
The only thing one could do is change gravity for all players at that exact instant (but, as I remember back in the day playing around with gravity variables, you can affect gravity while in mid-jump, you'd have to also have the gravity stay in effect until you no longer want that player affected, such as falling to the ground).
I do not know if this has been implemented in 2.99, but I know a lot of per-player type modification work has been done (or planned).
The only thing one could do is change gravity for all players at that exact instant (but, as I remember back in the day playing around with gravity variables, you can affect gravity while in mid-jump, you'd have to also have the gravity stay in effect until you no longer want that player affected, such as falling to the ground).
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