User made maps to use on servers.
ducktape
Private First Class
Posts: 1206 Joined: Sat Jul 01, 2006 2:06 am
Location: Right Behind you!
Post
by ducktape » Sun Jan 20, 2008 12:43 am
Name: Xross CTF
Style: 4 team CTF
Misc: No jumping, 3 shot, Rico, No flags
Hope you all like it!
Attachments
xross1.jpg
(889.09 KiB) Downloaded 187 times
xross3.jpg
(915.03 KiB) Downloaded 194 times
TheOneAndOnly
Private First Class
Posts: 52 Joined: Wed Jun 06, 2007 6:15 pm
Location: UK
Contact:
Post
by TheOneAndOnly » Sun Jan 20, 2008 8:15 am
i generally don't like maps with no jumping, i dont know why.
but i think that's a pretty good map, i wouldn't mind playing on it
ahs3
Private First Class
Posts: 327 Joined: Sun Mar 04, 2007 8:33 pm
Location: Press '/' to search
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Post
by ahs3 » Sun Jan 20, 2008 2:12 pm
Its up at ahs3.no-ip.biz:5150
Enjoy
ahs3
A Vicious Muffin
Private First Class
Posts: 534 Joined: Sat Aug 26, 2006 12:25 am
Location: Drury Lane
Post
by A Vicious Muffin » Mon Jan 21, 2008 4:51 am
I think it's a good map. It has many interesting ricochet opportunities. A good place to get some good dodging skills.
However, the spawn camping? Not good. You should add something to the base so that doesn't happen. And I think you should make the map smaller. In testing today, many tanks wandered off into corners far away from any action.
Good work.
ducktape
Private First Class
Posts: 1206 Joined: Sat Jul 01, 2006 2:06 am
Location: Right Behind you!
Post
by ducktape » Mon Jan 21, 2008 5:05 am
I'll see about the spawn camping. What do you think i should add? I kinnda wanted the map the size it is, but i could maybe make a wall around it.
TheOneAndOnly
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Posts: 52 Joined: Wed Jun 06, 2007 6:15 pm
Location: UK
Contact:
Post
by TheOneAndOnly » Mon Jan 21, 2008 5:29 pm
maybe trees, or generally more scenery, or maybe a World Weapon on the edge of the map (the entrance/exit to the bases) a world weapon to make Capping a lot harder.
That's my opinion
A Vicious Muffin
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Posts: 534 Joined: Sat Aug 26, 2006 12:25 am
Location: Drury Lane
Post
by A Vicious Muffin » Mon Jan 21, 2008 5:50 pm
I would say make a thin border around the base that is drive-through, but not shoot-through, similar to the ones on 'elevators and escalators'.
ahs3
Private First Class
Posts: 327 Joined: Sun Mar 04, 2007 8:33 pm
Location: Press '/' to search
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Post
by ahs3 » Mon Jan 21, 2008 6:23 pm
A Vicious Muffin wrote: I would say make a thin border around the base that is drive-through, but not shoot-through, similar to the ones on 'elevators and escalators'.
Also a row of pyr against the back wall to keep rico down.
that should do it.
ducktape
Private First Class
Posts: 1206 Joined: Sat Jul 01, 2006 2:06 am
Location: Right Behind you!
Post
by ducktape » Mon Jan 21, 2008 11:53 pm
I fixed the base camping and made the world size smaller.
Attachments
xrsss.jpg
(820.92 KiB) Downloaded 161 times
Wreckage
Private First Class
Posts: 108 Joined: Sat Sep 23, 2006 6:07 pm
Location: Junkyard
Post
by Wreckage » Tue Jan 22, 2008 12:18 pm
Good improvement: a lot better with that world size you have now.