I want to add a few upsidedown cones for my upcoming map and they will not do the flip z thing like in bzedit. This is what I have:
cone
name cone
divisions 10
position 25 25 15
rotation 0
size 5 5 -10
texture caution
end
And I get just a regular cone (not upsidedown like what I want)
Flip z cones?
Flip z cones?
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
GU League | Ducati League | OpenLeague
Re: Flip z cones?
try
.
- cone
name cone
divisions 10
position 25 25 15
rotation 0
size 5 5 10
texture caution
flipz
end
.
Re: Flip z cones?
Cones do not support flipz directly, they only do so when
they are being used as "meshpyr" objects. Here's an example:
You're probably better off getting used to the negative Z scale
technique to achieve the same effect:
they are being used as "meshpyr" objects. Here's an example:
Code: Select all
meshpyr
divisions 16
flipz
end
technique to achieve the same effect:
Code: Select all
cone
size 8 8 10
scale 1 1 -1
shift 0 0 10
end