Search found 243 matches
- Sat Dec 08, 2007 5:18 pm
- Forum: Map releases
- Topic: Warehouse CTF v1.0
- Replies: 29
- Views: 11575
- Sat Dec 08, 2007 4:39 pm
- Forum: Help: Map Making
- Topic: Once Again: Those nasty little groups...
- Replies: 2
- Views: 1716
Once Again: Those nasty little groups...
Yes, I'm having a bit more trouble with groups. This is what I'm currently trying to do: group explode scale 0.75 0.75 0.75 phydrv explode shift 0 0 8.5 end I do have a group defined, and it has been shifted and scaled. I also have a physics up above, but when I run into the defined object... absolu...
- Fri Dec 07, 2007 9:20 pm
- Forum: Map releases
- Topic: silver surfers towering ctf
- Replies: 52
- Views: 15053
guys i have added stuff to the map.... im having problems testing things... so once i fix it i will put it up.... and stop telling me its a bit empty.... i kno!!! and idc abot my spelling.... wuts the acceleration warning... and i got 17 posts in 1 day cause ima pimp like that...duh! :roll: 8) Oh w...
- Fri Dec 07, 2007 8:17 pm
- Forum: Map releases
- Topic: silver surfers towering ctf
- Replies: 52
- Views: 15053
- Fri Dec 07, 2007 8:14 pm
- Forum: Players
- Topic: What's new?
- Replies: 2
- Views: 2403
I haven't seen Boxy wars in forever, you'll have to ask Met about that I guess... Now everyone seems to go for Missile Wars, Badgerking, Planet MoFo and the very-popular-at-one-point-and-still-quite-popular Bloodbath. Since the end of the summer, all I can think of is 2.0.10 coming out. I don't real...
- Fri Dec 07, 2007 8:06 pm
- Forum: Works In Progress
- Topic: Easy Targets new map
- Replies: 27
- Views: 9222
You don't! Read the wiki: http://www.my.bzflag.org/w/Main_Page
- Tue Dec 04, 2007 4:55 pm
- Forum: Help: Map Making
- Topic: Spinning groups
- Replies: 0
- Views: 1209
Spinning groups
After defining something, how exactly do I spin it? There are four spots, and all I want to do is rotate it 90 degrees. But there is no rotate for groups. I've tried putting 90 in each spot, and nothing happens. Then when I put 90 in all four spots, it ends up way up in the air sideways and backways...
- Mon Dec 03, 2007 8:44 pm
- Forum: Map releases
- Topic: Jefenry's Pocket Billiards
- Replies: 16
- Views: 7208
- Mon Dec 03, 2007 11:47 am
- Forum: Map releases
- Topic: Anti-Jump by Joe Mama
- Replies: 3
- Views: 2569
- Sat Dec 01, 2007 11:02 pm
- Forum: Help: Map Making
- Topic: Help with wings 3D
- Replies: 1
- Views: 1481
1. At the top there are four different modes. In order, they are vertices, edges, faces and objects. Many things are best to be done with faces, but the others usually come in handy. Try some experiments such as making things like a cube for example, then deselecting everything (usually space bar) a...
- Fri Nov 30, 2007 11:15 pm
- Forum: Map releases
- Topic: Jefenry's Pocket Billiards
- Replies: 16
- Views: 7208
- Fri Nov 30, 2007 8:26 pm
- Forum: Help: Map Making
- Topic: wwzones timedelay
- Replies: 2
- Views: 1389
If you set the repeat to the same time, wouldn't it work? Because say that the repeat is 5, and they go off with 0.2 seconds difference (how you have it). Bullet at 0.2s Bullet at 0.4s Bullet at 0.6s Bullet at 0.8s Bullet at 5.2s Bullet at 5.4s Bullet at 5.6s Bullet at 5.8s Bullet at 10.2s Bullet at...
- Fri Nov 30, 2007 12:04 pm
- Forum: Map releases
- Topic: Jefenry's Pocket Billiards
- Replies: 16
- Views: 7208
- Wed Nov 28, 2007 11:53 am
- Forum: Works In Progress
- Topic: Easy Targets new map
- Replies: 27
- Views: 9222
- Tue Nov 27, 2007 8:21 pm
- Forum: Map releases
- Topic: MI6 HQ V1.4
- Replies: 10
- Views: 5293
- Sun Nov 25, 2007 6:17 pm
- Forum: Help: Tactics and Playstyles
- Topic: What are U best at?What's your skill that makes you special?
- Replies: 87
- Views: 67616
- Sat Nov 24, 2007 4:11 pm
- Forum: Help: Tactics and Playstyles
- Topic: What are U best at?What's your skill that makes you special?
- Replies: 87
- Views: 67616
- Thu Nov 22, 2007 3:02 pm
- Forum: Help: Map Making
- Topic: What map making program should I use?
- Replies: 6
- Views: 3423
Take a good look through the wiki. There are plenty of 3D shapes on there to try, and it says how to make textures too!
http://my.bzflag.org/w/Main_Page
Some things to look up: Material, Sphere, Cone, Arc, Meshbox, Meshpyr, Define, Group... theres so much to learn.
http://my.bzflag.org/w/Main_Page
Some things to look up: Material, Sphere, Cone, Arc, Meshbox, Meshpyr, Define, Group... theres so much to learn.
- Sun Nov 18, 2007 9:59 pm
- Forum: Screenshots & Artwork
- Topic: Action shots from Bloodbath
- Replies: 12
- Views: 7761
- Sat Nov 17, 2007 3:40 pm
- Forum: Works In Progress
- Topic: Test Your Skills! Pre-Alpha out
- Replies: 8
- Views: 3195
- Sat Nov 17, 2007 3:38 pm
- Forum: Map releases
- Topic: Vertigo 4.0
- Replies: 9
- Views: 3820
Re: Vertigo 4.0
Winny wrote:bzflagr.net:5154
- Fri Nov 16, 2007 8:01 pm
- Forum: Works In Progress
- Topic: Test Your Skills! Pre-Alpha out
- Replies: 8
- Views: 3195
Something that came to mind when you mentioned the dodging section was perhaps, rather than a low ceiling, just make a box with physics prohibiting jumping. Meaning: physics name nojump linear 0 0 -20 end Those are quite fun to use. However, keep in mind that with _jumpVelocity of 19, that won't al...
- Fri Nov 16, 2007 12:26 pm
- Forum: Map releases
- Topic: Don't Drop
- Replies: 7
- Views: 2768
- Wed Nov 14, 2007 11:02 pm
- Forum: Works In Progress
- Topic: ~~Easy Targets New Map~~
- Replies: 33
- Views: 10606
- Wed Nov 14, 2007 11:00 pm
- Forum: Screenshots & Artwork
- Topic: I finally folded a tank...
- Replies: 7
- Views: 4401