Search found 243 matches
- Sun Sep 23, 2007 11:38 pm
- Forum: Map releases
- Topic: Missile Highway
- Replies: 5
- Views: 2998
- Sun Sep 23, 2007 11:15 pm
- Forum: Help: Map Making
- Topic: Wings3D
- Replies: 7
- Views: 3378
CUPCAKE , Wings3D itself has no concept of DriveThrough or ShootThrough, or any of the BZW objects. It is not a complete mapping solution, as there is just a mesh exporter to BZW. I already realized that. I just can't figure out how to edit the file it gives me to have certain faces with certain ma...
- Sun Sep 23, 2007 5:10 pm
- Forum: Help: Map Making
- Topic: Wings3D
- Replies: 7
- Views: 3378
Wings3D
I'm making a map using Wings3D (not going to say what it is, it's a surprise) and I can't make somethings drivethrough... I am trying to make everything with the material "Clear" drivethrough, yet I'm not able to. Does anyone know how to do this? My only idea so far is this line: #matref c...
- Sat Sep 22, 2007 6:17 pm
- Forum: Map releases
- Topic: Trench Warfare version 1.3
- Replies: 6
- Views: 3092
- Fri Sep 21, 2007 10:09 pm
- Forum: Map releases
- Topic: Stepping Stones
- Replies: 8
- Views: 3251
- Thu Sep 20, 2007 10:39 am
- Forum: Works In Progress
- Topic: Tower of BZ #2
- Replies: 1
- Views: 1730
For these floors, do we just make absolutley anything (within 100x100x45) with 2.x? I might give it a try... EDIT: here is the floor that I made, using only 2.x objects on the inside. Its a bit simple, but the idea is that some of the boxes stick you to the ground while others don't. I put only one ...
- Thu Sep 20, 2007 10:38 am
- Forum: Works In Progress
- Topic: netochka doesn't like dogs
- Replies: 6
- Views: 4081
- Mon Sep 17, 2007 10:46 pm
- Forum: Prefabs and Map Objects
- Topic: Ghosts
- Replies: 2
- Views: 3691
Ghosts
I made two ghosts for ahs3 on a request (for a halloween map, i think). He suggested that I put them here in case anyone else... ever needed ghosts. Anyway, They are two separate files seeing as they are two different ghosts. One is a Pac-Man-like ghost, while the other is just... a cartoonish ghost.
- Wed Sep 12, 2007 8:36 pm
- Forum: Map releases
- Topic: Renascence
- Replies: 10
- Views: 4291
- Mon Sep 10, 2007 11:31 pm
- Forum: Map releases
- Topic: Forest Warfare 4 team CTF, map release
- Replies: 9
- Views: 3913
- Mon Sep 10, 2007 11:29 pm
- Forum: Map releases
- Topic: Playground
- Replies: 8
- Views: 3962
- Sun Sep 09, 2007 7:02 pm
- Forum: Map releases
- Topic: Playground
- Replies: 8
- Views: 3962
Thanks. The only thing that might need changing is the way of getting up the slide. It involves a physics driver that doesn't always get you up to the mesh. However, what I think I might do is try to add meshes up the ladder on the slide and take out that physics driver. EDIT: I've now fixed the sli...
- Sun Sep 09, 2007 5:40 pm
- Forum: Map releases
- Topic: Playground
- Replies: 8
- Views: 3962
Playground
Yesterday I decided to make something at random using Wings3D and then make it into a map file. I decided to make a playground (having started with a swingset), and the idea eventually developed into making a full map with meshes, meshboxes and physics drivers for the various objects. It took me a c...
- Sat Sep 08, 2007 5:07 pm
- Forum: Prefabs and Map Objects
- Topic: Giant Face
- Replies: 12
- Views: 9035
- Sat Sep 08, 2007 3:16 pm
- Forum: Prefabs and Map Objects
- Topic: Giant Face
- Replies: 12
- Views: 9035
Giant Face
A few days ago, I made a face using Wings3D. Just yesterday, I figured out how to export something from Wings3D to a .bzw file. So today, I decided to test converting a 3D model to a map file, and it turned out nicely. I even added death physics that eats tanks.
- Fri Sep 07, 2007 8:35 pm
- Forum: Prefabs and Map Objects
- Topic: Wings Dragon
- Replies: 9
- Views: 7269
- Fri Sep 07, 2007 10:46 am
- Forum: Map releases
- Topic: OctoCage by Bachii and Saturos
- Replies: 5
- Views: 3435
- Thu Sep 06, 2007 12:11 am
- Forum: Map releases
- Topic: Stepping Stones
- Replies: 8
- Views: 3251
- Thu Sep 06, 2007 12:07 am
- Forum: Map releases
- Topic: Swim, Tanks, Swim
- Replies: 14
- Views: 5834
- Wed Sep 05, 2007 4:57 pm
- Forum: Help: Map Making
- Topic: Wings 3D editing
- Replies: 4
- Views: 2202
- Wed Sep 05, 2007 4:51 pm
- Forum: Help: Map Making
- Topic: Wings 3D editing
- Replies: 4
- Views: 2202
- Wed Sep 05, 2007 3:25 pm
- Forum: Help: Map Making
- Topic: Wings 3D editing
- Replies: 4
- Views: 2202
Wings 3D editing
I've read the wiki: Wings 3D Wings 3D is a good modeler to use if you're new modeling. It has a much smaller learning curve than Blender, although it doesn't have as many features. There is also a plugin (which you can download here) created by trepan which allows you to export objects to a BZW file...
- Wed Aug 29, 2007 8:17 pm
- Forum: Screenshots & Artwork
- Topic: The highest fireworks?
- Replies: 3
- Views: 2936
- Wed Aug 29, 2007 6:21 pm
- Forum: Screenshots & Artwork
- Topic: The highest fireworks?
- Replies: 3
- Views: 2936
The highest fireworks?
Today I got a bit bored on Tank Driving Olympics, so I tried once again to get the highest fireworks (yeterday I tried and only reached 10000). Anyway, I did get a little picture of the result. Can anyone tell me whether or not they've seen higher? If not, then I can try again