Search found 80 matches
- Thu Mar 16, 2006 11:58 pm
- Forum: General Map Making Discussions
- Topic: map posting
- Replies: 13
- Views: 5111
- Thu Mar 16, 2006 11:56 pm
- Forum: General Map Making Discussions
- Topic: new map
- Replies: 17
- Views: 6191
- Thu Mar 16, 2006 11:47 pm
- Forum: Servers: General Discussion
- Topic: not on the server list
- Replies: 32
- Views: 9938
- Thu Mar 16, 2006 11:34 pm
- Forum: Screenshots & Artwork
- Topic: Cobra car
- Replies: 16
- Views: 7353
- Thu Mar 16, 2006 11:24 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Text doesn't work
- Replies: 6
- Views: 2597
- Thu Mar 16, 2006 11:17 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Help needed in a local network.
- Replies: 5
- Views: 2009
- Wed Mar 15, 2006 5:56 pm
- Forum: Map releases
- Topic: BZ Gladiators Version2
- Replies: 9
- Views: 4112
BZ Gladiators Version2
Bz Gladiators Version2 is now up. Here's some screenies.
it's currently hosted on "bzflag.norang.ca:5167". If anybody has a "faster" server and would like to host it..please tell me
EDIT:
It's on port 5176, sorry about that.
"bzflag.norang.ca:5176"
it's currently hosted on "bzflag.norang.ca:5167". If anybody has a "faster" server and would like to host it..please tell me
EDIT:
It's on port 5176, sorry about that.
"bzflag.norang.ca:5176"
- Mon Mar 13, 2006 10:17 pm
- Forum: Help: Tactics and Playstyles
- Topic: too high lag
- Replies: 8
- Views: 5621
lag is basically the amount of time it takes the shots and tank positions and other info to go from your computer to the server. If you have a crappy isp (like dial-up or slow dsl) your lag will usually be higher. Also, lag gets higher the more people on the server. Actually lag is the time it take...
- Wed Mar 08, 2006 9:27 pm
- Forum: Help: Map Making
- Topic: rotate textures on face?
- Replies: 0
- Views: 1036
rotate textures on face?
Some of the faces randomly roatate the texture by 90 degrees?
I'm using normals, and 4 verteces per a face...and I tried it with all faces using texcoords:
Inferno
I'm using normals, and 4 verteces per a face...and I tried it with all faces using texcoords:
TIA,texcoord -1 -1
texcoord 1 -1
texcoord 1 1
texcoord -1 1
Inferno
- Wed Mar 08, 2006 9:09 pm
- Forum: Help: Map Making
- Topic: What is the Rock texture?
- Replies: 28
- Views: 8023
vertex -100 -100 1 ] vertex 100 -100 1 ] vertex 100 100 1 ] <--- this I think is the height??? vertex -100 100 1 ] yes vertex X Y Z where Z is the height normal 0 0 1 <- this I dont know what it is Normals aren't needed but they help (I think they make it load faster). They define witch way the fac...
- Tue Jan 17, 2006 6:43 pm
- Forum: Map releases
- Topic: A new map by me!
- Replies: 7
- Views: 2027
- Tue Jan 17, 2006 1:07 am
- Forum: Map releases
- Topic: A new map by me!
- Replies: 7
- Views: 2027
A new map by me!
here's a really cool 2 castles map! please email me at "Inferno285@gmail.com" before hosting.
- Fri Jan 13, 2006 4:59 pm
- Forum: Help: Map Making
- Topic: Invalid Mesh Face
- Replies: 15
- Views: 3328
Wow, I figured out all this threw experimenting. I also found out how bz figures out normals without you actually specifying them, maybe you should know how it works. Always facing positive Z, X, or Y the vertices of a face have to be in counter-clockwise order. Like for the top of a cube, it has to...
- Tue Nov 01, 2005 2:44 pm
- Forum: Help: Tactics and Playstyles
- Topic: Appropriate THIEF usage
- Replies: 50
- Views: 35140
- Mon Oct 31, 2005 11:48 pm
- Forum: Works In Progress
- Topic: My Second Map...
- Replies: 14
- Views: 6304
- Mon Oct 31, 2005 10:51 pm
- Forum: Help: Tactics and Playstyles
- Topic: dodging
- Replies: 11
- Views: 7764
- Mon Oct 31, 2005 10:50 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: can't connect ( properly) to all servers
- Replies: 5
- Views: 2627
- Mon Oct 31, 2005 10:20 pm
- Forum: Leagues: General Discussion
- Topic: Harrassment
- Replies: 45
- Views: 22317
whatever. i got kicked at sevomas server (dead now) once, purely for the fact that i went onto the GB right just after my teammate capped greens flag. i was surprised by the sudden amount of green tanks, and fired 3 shots into the crowd, killing 2 of 4 tanks, one of whom was the server owner. I don...
- Mon Oct 31, 2005 4:31 pm
- Forum: General Discussion
- Topic: People still play the old bzflag.
- Replies: 73
- Views: 29425
- Mon Oct 31, 2005 3:29 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: can't connect ( properly) to all servers
- Replies: 5
- Views: 2627
- Mon Oct 31, 2005 3:17 am
- Forum: General Discussion
- Topic: Seeking the trash talking script from "Pie In The Sky&q
- Replies: 16
- Views: 5965
- Mon Oct 31, 2005 3:04 am
- Forum: Leagues: General Discussion
- Topic: Harrassment
- Replies: 45
- Views: 22317
- Mon Oct 31, 2005 2:53 am
- Forum: General Discussion
- Topic: * J F R, and color - what are these?
- Replies: 17
- Views: 6213
- Mon Oct 31, 2005 2:38 am
- Forum: General Discussion
- Topic: People still play the old bzflag.
- Replies: 73
- Views: 29425
- Fri Oct 28, 2005 7:52 pm
- Forum: Works In Progress
- Topic: Wings Forest Map Project
- Replies: 114
- Views: 41885