No.
But you can do other things by applying physics to objects, such as sliding, no jumping, or forcing a tank to jump.
Search found 1351 matches
- Sun Jul 15, 2007 1:59 am
- Forum: Help: Map Making
- Topic: map settings
- Replies: 1
- Views: 1364
- Sun Jul 15, 2007 1:45 am
- Forum: Plug-in Development
- Topic: Plugin question: record and replay plugin(s)
- Replies: 5
- Views: 3710
- Tue Jul 10, 2007 4:54 am
- Forum: General Map Making Discussions
- Topic: can i use these materials?
- Replies: 12
- Views: 4896
Re: can i use these materials?
also is there a way you know of to upload my own images there? Please, please use that handy dandy little search link found at the top of every page (it's there for a reason). Anyways, go to this topic to read about how to upload your own images to images.bzflag.org. As for who owns those images, o...
- Wed Jul 04, 2007 9:42 pm
- Forum: Help: Tactics and Playstyles
- Topic: Compiling A List of BZSkills.
- Replies: 17
- Views: 9731
- Wed Jul 04, 2007 9:08 pm
- Forum: Help: Map Making
- Topic: newbie question concerning textures
- Replies: 1
- Views: 1129
If you had used the search button found on every page, you would have found this very explanatory post.
- Wed Jul 04, 2007 9:05 pm
- Forum: Works In Progress
- Topic: Multiple Levels of CHAOS - almost half-done :)
- Replies: 15
- Views: 6662
Re: Multiple Levels of CHAOS - almost half-done :)
PS This map is copyrighted. . In reference to this, i might direct you to this link to the FAQ page in the map releases section. Licensing does not change the status of your copyright. It just states how a person may use your copyrighted work. Though I do suggest LeGeeko choose a license that he wo...
- Wed Jul 04, 2007 8:56 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: I can't use my callsign in game! :S
- Replies: 2
- Views: 1340
What is the error you are getting? I am going to guess that it is a proxy problem. Read here to learn about bypassing it: http://my.bzflag.org/w/Common_Support_I ... dentifying
It is possible that this is not the problem, as we are stabbing in the air without more info.
It is possible that this is not the problem, as we are stabbing in the air without more info.
- Wed Jul 04, 2007 8:17 pm
- Forum: Plug-in Development
- Topic: another plugin question
- Replies: 3
- Views: 2859
No plugin currently exists to do that. wwzones could be modified, though, so that it only fires when no players are in that zone instead of the reverse. I'm not entirely sure why you would want to do this, though, since world weapons were designed to kill tanks and firing them pointlessly just creat...
- Wed Jul 04, 2007 8:08 pm
- Forum: General Discussion
- Topic: About registration
- Replies: 5
- Views: 4437
- Sun Jul 01, 2007 4:47 pm
- Forum: Plug-in Releases
- Topic: AntiSpawnCamp
- Replies: 12
- Views: 8527
Enigma While I like your idea, I hope you are aware you can do this same thing with BZW code, except via world weapons (usually SW) - not just killing them. This is done with the trigger oncap option of the weapon object. Though, this would be convenient for those who do not want to set-up SW (or o...
- Mon Jun 25, 2007 11:35 pm
- Forum: Servers: General Discussion
- Topic: dodgeball.bzfx.net:5220:: Dodgeball!
- Replies: 9
- Views: 4734
Re: dodgeball.bzfx.net:5220:: Dodgeball!
This server was up about one year ago, but it was taken down for a reason I do not remember. Yeah, I used to host it as a part of BZFX. It was popular for some time, but then it lost all popularity after awhile. I eventually took it down as no one played it - at all. Anyways, BZFX is back and hosti...
- Fri Jun 22, 2007 6:06 am
- Forum: Screenshots & Artwork
- Topic: Advanced Tank Model Pillbox, by NN
- Replies: 8
- Views: 4511
- Thu Jun 21, 2007 9:36 pm
- Forum: Servers: General Discussion
- Topic: Cheating admins?! What to do?
- Replies: 30
- Views: 11545
Re: Cheats...
I think that's a brill idea. Some, being players that you wouldn't have thought would cheat, but obviously is... Non-administration related type cheating has been going on for a long while. There are players (myself included) that are being targeted by the perpetrators by using our names. Basically...
- Mon Jun 18, 2007 3:44 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Random Crashing
- Replies: 17
- Views: 5775
- Sun Jun 17, 2007 9:43 pm
- Forum: Enhancements
- Topic: New game type idea: Destroy The Base(s)
- Replies: 33
- Views: 16722
- Sun Jun 17, 2007 6:10 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: pgetting public
- Replies: 4
- Views: 1711
- Sun Jun 17, 2007 12:01 am
- Forum: Bugs and Problems
- Topic: NR when in observer
- Replies: 24
- Views: 21226
- Sat Jun 16, 2007 6:36 am
- Forum: Players
- Topic: ***WHAT DOES Private First Class AND Leftenant MEAN??***
- Replies: 16
- Views: 6360
Your Deed I don't know what it is, but I can understand ducktape perfectly. You don't go up in rank unless an admin thinks you deserve it. (which, frankly, I believe is skewed, since I have provided tons of help and service to people for two years and I'm still a PFC... but hey, I guess that's how ...
- Thu Jun 14, 2007 4:10 am
- Forum: Fansites
- Topic: Would like some help with a possible script for a rollover
- Replies: 10
- Views: 7555
- Thu Jun 14, 2007 12:37 am
- Forum: Players
- Topic: Not sure where to post this....
- Replies: 8
- Views: 4118
Re: CRW
Yes. Mr. Molez only changed his ways for a short time after the December 2005 events, and he was back to his old ways.slon02 wrote:wait..hold on a minute. Are you telling me that Mr. Molez is CRW? If so, i can't imagine how things have changed...
- Wed Jun 13, 2007 10:59 pm
- Forum: Help: Map Making
- Topic: Whirlpool
- Replies: 10
- Views: 4078
i know that but what i was saying was why move a tank and kill it when u can make it look like its spinning and kills it, i mean since u have a death object ur not going to spin, and it wont even look like its spinning jftsang does not want the whole disk to have death - he just wants the center to...
- Wed Jun 13, 2007 10:46 pm
- Forum: General Map Making Discussions
- Topic: BZEdit for linux help
- Replies: 5
- Views: 4053
Like the wiki points out, compiling BZEdit on Linux has been notoriously difficult because of it's use of features only found in older GTK versions. Installing an older GTK version would do the trick, but then you run into dependency problems (unless you install it other than a system-level place an...
- Wed Jun 13, 2007 10:41 pm
- Forum: Fansites
- Topic: Would like some help with a possible script for a rollover
- Replies: 10
- Views: 7555
Longhair A better way would be to have JS that loops through all li tags in a specific ul class, adding the onmouseover and onmouseout events. That way you would not have to hardcode the events to each element. Legolas_ I would also consider dropping support for IE6 fully and use the all CSS way. I...
- Wed Jun 13, 2007 5:59 am
- Forum: Help: Map Making
- Topic: how do you make a world weapon?
- Replies: 17
- Views: 6058
I've tried hand coding once but it doesn't work :( Once hand coding a world weapon in, you will not be able to see it in BZEdit. In fact, BZEdit will toss any objects it doesn't know about when you open it (such as world weapon). In order to see your world weapon, you must finish everything you wan...
- Wed Jun 13, 2007 5:55 am
- Forum: General Map Making Discussions
- Topic: BZW Exporter for Wings3D (v1.1)
- Replies: 41
- Views: 48991
Re: wings help
ok, so i downloaded the plugin and then installed it on wings, but now it wont export to bzw it just will export to things like .obj i need help There is a specific export to bzw menu command, if I recall correctly. Make sure you are using that. Also, as a side note, BZWTools for Blender is current...